Death Recap Garbage

IzmGunner01··1 votes·238 views

This is seriously getting out of hand, the death recap is absolute garbage Riot. Almost every game now somebody does damage to me and it doesnt show from what in the recap. I can hover over it and it shows the name of the player and a blank icon. Also what's up with the three damage source limit? Is it that hard to add a couple more slots so players can adjust more to whats killing them in games, instead of the top three damage sources. By the way half the time a minions shows up on the recap rather than a champ, like seriously, you're telling me i can take 1500 (+100) in 2.2 seconds and you show me that I took 20 damage from a minion when the whole enemy team and their mothner was on me. Thanks, real helpful. Just for comparison, if you've ever played DOTA 2 the damage recap is amazing. It has plenty of slots, shows more than 3 sources of damage from one unit (if it dealt 3+ different damage sources) and has no missing icons. I know Riot is a small dev team struggling to get by so they have to release $20 skins instead of fixing their game, but I think even a slight change to the damage recap would help new and old players alike.

4 Comments

ZephyrDrake1 votes

you do know that the team that handles skins is not the same as the one who handles things like this right?

IzmGunner011 votes

But think about the game in general. How much incentive do you think Riot gives to the team that makes skins, while the game still has so many bugs. You would think patches would be coming out faster than skins but it feels like they are some kind of indy developer that releases half baked content to get their college fund started.

ZephyrDrake1 votes

{quoted}

But think about the game in general. How much incentive do you think Riot gives to the team that makes skins, while the game still has so many bugs. You would think patches would be coming out faster than skins but it feels like they are some kind of indy developer that releases half baked content to get their college fund started.

ok so what you are telling me is that a team of people that more than likely have little to no experience in coding to actually go and deal with bugs on a game that is played by millions of people? that is what you are telling me right? what the skin teams do has zero impact on what the team that deals with bugs do. What the team that deals with impact do has little to do with the team that handles champion balance, other than "is this bug fix adding enough power to the champion? if so we might want to hold on a little to see". When hiring for a company, you hire people for a specific skillset not a "i can do everything and anything thrown my way" those exist but are more part of "i get myself involved into everything so i learn a little of everything"

IzmGunner011 votes

I'm not going to try to further explain my argument. I made this post to hopefully raise awareness so that Riot could fix one oif the biggest flaws in their game.

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