To Riot: "When did you forsake yourselves?"
It hurts even more because the voice of Yasuo is also the voice of Gaara which is who I'm quoting.
This isn't League of Legends anymore. This is League of Unnecessary Reworks. This is League of Screw the Community. This is League of Twelve Year Old Riot Employees Who Think They Can Do Whatever They Want Because Their Parents Won't Let Them Have the PS4/XBoxOne They Wanted.
You can do what you want, but if you refuse to listen to the majority of the community about things that they are obviously upset about, then this game is going to die. End of story.
"But you guys wanted all these champions reworked"
No, we wanted them to be viable. In this meta, the only way to be viable is to either deal/take tons of damage while surviving, while being able to cc the carries.
did damage, he just didn't have a way to keep up with enemies or dodge kiting/peeling abilities or get in/out of fights. The same problem goes for
.
either facerolled or fed super hard which is exactly what she does post rework. She's less broken than she was before, I'll give you that, but you can only do so much with a champion designed around fencing. I got to level 4 1/2 mastery with
before rework, and I'm not sure if your intention was to make him more op, but he was already up there in power. Maybe a speed nerf, maybe a silence nerf, but that's all that was needed.
I don't think I need to say anything about
and the new items.
New items are fine, but don't put more than one in at a time.
I know you're just designing around the pro scene now, but the pro scene will learn and find their own strategies without specifically catering to them. The pros change the meta, which, in turn, means you change the meta, and they only play the OP. When you go so far as to make
a viable adc, that upsets me as a player because he's supposed to be an AP caster mage (I know most mages are casters but there are a few ap champions who rely on autos for a good chunk of damage).
This is getting a bit ridiculous, Riot. Reworks aren't always necessary. 126 champions and about 20 of them are viable, with half of those being broken or extremely OP. (I realize I have some statements that don't make the most sense but didn't know the best way to say them)