the all seeing eye plants?
can someone explain to me why the all seeing eye plants don't show where teemo's shrooms are? it makes no sense to me.
can someone explain to me why the all seeing eye plants don't show where teemo's shrooms are? it makes no sense to me.
Because it would be too big of a counter to trap champions. I'm pretty sure all trap users work the same way, and if they don't they should.
Because it would be too big of a counter to trap champions. I'm pretty sure all trap users work the same way, and if they don't they should.
i mean its not that big of a counter... there is only a max of 4 times you can do it every so often, and that gives the enemy team an incentive to keep them gone... i feel like its not that big of a counter because it gives your team the ability to get rid of them w/o having to spend money every 5 min.
Spend money?
is free. It's part of playing vs them.
Edit:
is also free and can be picked up pre-9
Spend money?
is free. It's part of playing vs them. Edit:
is also free and can be picked up pre-9
when i said spend money i was refering to the oracles potion that lasts about 5 min before you have to buy it again.... although im not 100% if that is available in SR
idk it reveals shaco traps last i saw
but then shaco traps are buggy as crap right now
red trinkets dont just reveal them right now they force them to activate which is bs for how hard a counter it is to his traps
they need to make red trinkets and control ward reveal but not activate it, which is what the wording say is it should to, reveal not activate
its kinda BS right now
No... You are mistaken, Sweeper USED to disable Teemo shrooms, but not anymore. It reveals and doesn't deactivate.
Meaning if you proc the shroom you are the one in error for walking over it instead of attacking it (which sucks as a melee champ)
At least they added an attack radius, so you can attack it, without triggering it.
No... You are mistaken, Sweeper USED to disable Teemo shrooms, but not anymore. It reveals and doesn't deactivate.
Meaning if you proc the shroom you are the one in error for walking over it instead of attacking it (which sucks as a melee champ)
yes but on shaco's traps it reveals AND activates them meaning you remove the fear and can just run by it without having to kill it or stop to kill it when chasing or running
try using a sweeper or control ward on a shaco trap and watch it kill itself in a few seconds, the wording on the sweepers and control ward state they reveal the trap, yet with shaco it is also FORCING them to activate meaning if i have 6+ straps ina spot and you drop a control ward even if i kill the control ward in 1 second of it being dropped all 6 of my traps just died without 1 th9ng walking to them or killing them the ward forces them to go from their 60+ second duration to their 5 second duration activated stage
that isnt how it should interact seeing as it doesnt make other champions traps just activate for no reason. if it worked on other traps like it works on shaco boxes it would 'make jhin traps detonate (it doesnt) 'make teemo traps explode for no reason other than being revealed (it doesnt) 'make nid traps activate as if they hit a target with nothing hit (it doesnt)
shacos traps are the only traps that are FORCED to activate by these items regaurdless of if some1 walked into it or not. i could understand revealing it to be killed with ranged and spells, its very blanted obvious that riot hates shaco as it only interacts differently with his traps vs any and all other champions traps
Well to be quite honest, I haven't seen a Shaco in a good while. Neither to I see Teemo that often, so I quite honestly wouldn't really know how well sweeper and plants interacts with boxes and shrooms.
I just know traps should be revealed, not activated. And if you could confirm it to be a bug, then maybe report the issue?