Quick opinions how I think Riot can Balance Ekko
Ekkos passive: I think his passive is great except the fact he shouldn't be able to get a speed boost and also apply a slow seems unnecessary especially that he has 2 other slows that he can just use..I think Ekko should just get a speed boost not both.
Ekkos Q Timewinder: I think this skill is perfect.. I like it, fits Ekko well. Maybe adjust the scaling idk I think it's in a good place.
Ekkos W Parallel Convergence: now this one is a hard one..Ekko has execute slow shield and stun in one move and yes it can be Hard to land because of the 3 second delay and enemy's can see or predict it coming..And I like the idea riot was trying to do but it is too much I like everything about it except that he gets both a Shield and a stun and honestly.. I don't understand why he gets both cuz his Shield only last as long as his stun so he doesn't get any use out of it against his target...but I do get its still OP cuz it blocks Dmg from other players but that's not assassin like you want to kill your target. so the Stun seems more necessary, but I thought maybe what if he just gets the Shield and instead of the Stun the enemy's inside are just trapped in the dome with Ekko for 3 seconds or the 2.25 and and that way there's a point of the shield and it would be cool to see Ekko trap his target for an epic duel and he would get the Shield for the beginning advantage cuz he's squishy....I love it! So atleast the enemy has a chance to fight back.
Ekkos E Phase Dive: this move is really nice cuz of the mobility Dash and also a blink but I think the easy simple fix for this ability is that After dashing Ekko can ONLY blink to targets that have a stack of his passive on them..that's it cuz he can still use his dash for engage and escape but why have a blink to any target afterwards unless he worked for it.
Ekkos R Chronobreak: I really love the idea behind this ult but I think to help balance this awesome ability is to add a mana cost and that Awesome heal Ekko gets should only be that good if he's good enough to hit multiple enemy's with it but ulting to get that 1 target shouldn't heal him as much at all or using it as an escape I say the more champs he hits the more it heals.. with only hitting 1 champ the heal shouldn't be significant...and adjust the dmg if need be but he is an assassin so yeah...
Please comment and tell me what you think I really think these are great ideas to help balance Ekko and so that people can still enjoy the game with him in it!