Eve Rework feels terrible

2NE1 Bomshell··3 votes·648 views

Comparing old to new Eve, she honestly feels like she has no point in existing anymore due to the fact she basically lost her identity as the permastealth champion. Her old kit felt so much more diverse just because you could play her however you wanted and still have some form of success. If you wanted an AP assassin, build the AP jungle item, hextech gunblade or protobelt, lich bane, and there you go strong snowbally assassin. But she could also build an AD assassin, AP or AD bruiser, and if I remember correctly she could also be played as a tank although it was not ideal due to the fact she couldn't peel for her team well.

Her kit has quite a few different problems in my opinion, but the fact that she no longer has level 1 stealth just makes no sense to me. Especially since her damage even when landing everything feels fairly underwhelming compared to her old kit. I also don't understand why her AD ratios were taken away. Gunblade no longer feels like a sensible choice for her due to the fact of her only possible escape now is her ulti while also being her biggest damage source.

Instead of feeling stealthy with Evelynn now she just feel shes a worse version of Shyvanna to me when it comes to play style. The 2 or 3 camp then gank/invade plan is no longer possible with her new kit because of this. I feel like this rework was the opposite of the Warwick's rework. Old Eve was a champion who could gank at as early as level 1 if pulled off properly due to her stealth. But now she can't really gank at all until she gets her passive stealth and even once she gets it her ganks are fairly mediocre, because all you have to avoid a gank in the midlane is just walk backward the second you see the charm on your head. With 5 seconds of time to react to an incoming gank, it feels as if there is no point to the stealth at all.

Eve was the only champion I felt comfortable playing in the jungle, but now i feel as if there is no one to I want to play when i get autofilled. Yes she was simple but she was effective and fun. Now she feels as if you need to be super lucky just to get a good gank off even with stealth. This rework scares me for all future gameplay reworks due to the fact that a huge part of a champion can be removed from them and unlike Urgot where his kit didnt really make sense with his ult, Evelynn's passive was a big part of her gameplay and her identity, and although she didnt really have too much working towards her thematics in her kit, her kit worked well together and made sense. Maybe she wouldn't feel so terrible if she had her passive stealth at level 1 rather than level 6 but her damage feels even slower than it did before.

4 Comments

Aezanthya2 votes

Scaling assassin. In order to scale, you need gold. When is the best moment to make gold ? early game.

Try assassinate any competent player in the mid/late game when the carries are protected by tanks/supports.

calmpashen2 votes

i agree 100% new eve ALL of her ganks are HIGHLY telegraphed, any adc or carry with half a brain runs to the support, you don't have enough power to burst them out through the supports help, not to mention you have no way to break cc or slows ATALL, your only gap closer is ur E which u need to practically be in melee range for. and your ult is also telegraphed and actually EZ to dodge. and it's range is practically MELEE range.

NEW eve is forced to build as a squishy assassin, and I HATE it.

you cannot split push either, and you cannot kill towers, and you cant kill lane cs because of the way your abilities work now YOU HAVE NO POTENTIAL TO WAVE CLEAR

Audax2 votes

Ive been trying to play her and she was my main but now she is simply useless.

P - useless health regen instead of mana. no stealth till 6. gigantic nerf. Q - about the same in jungle. PvP damage way down with long CD. nerf. W - loss of mobility and loss of cc break. Gained nearly useless debuff requiring 2.5 sec = eternity in league time. gigantic nerf. E - loss of AD ratios and AS buff, nerf to tower killing ability = nerf. Gain incredibly small jump on 1st hit = minor buff. gain % max health damage = buff. R - Loss of initiation, loss of front load damage, loss of survivability shield, loss of soft cc. gigantic nerf. Gain execute and blink = nerf. The teleport is situationally useful and the execute range is so terrible you need to be standing on top of/inside people to get it to hit.

Voiceover - terrible. She sounds like Ahri that likes fuzzy handcuff S&M. doesnt fit the character at all.

PrinceOfStorms1 votes

Old eve was based around early ganking and pressure. New eve is a scaling assassin. You can't play her like old eve.

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