Katarina tank op?

Wercraft11··1 votes·806 views

So recently i've been playing a game where katarina went tank on top against irelia. Building sunfire cape and ninja tabi. She had couple kills already and with that build did half nidalee damage with e and w??? She had highest damage in game with sunfire, tabi's, abyssal and rylai. I get why she did so much later. But early game? Against irelia? It seems shady. I'm not even that tilted over reworked, fed rengar. Has anybody seen the same build working so good on her?

6 Comments

LostFr0st1 votes

I've seen it a few times. It's 'cause a lot of her damage is loaded on her passive and cdr for Q and W.

Wercraft111 votes

Yeah but ad build works good too, the worst one seems to be full ap one. I could always easly counter ap kata than for example tank katarina. It just seems so stupid for her to do so much, be tanky and have low cd without resource. If she at least had energy like akali.

LostFr0st1 votes

The healing with passive+item 3146 can be annoying; just makes it so she never has to leave lane. It has super good stats for her all around too.

Wercraft111 votes

And what are your thoughts on the recent buff? I know it's not that much but few damage here and there can still make a difference. It's just that i know she is harder to manage now than she was before rework. Her kit can be difficult to learn. But for people who can play her well now, she does a bit too much in my opinion.

LostFr0st1 votes

The recent changes were a little buff to bad Kat players and a huge nerf to anyone with experience on her (they bugfixed catching the W dagger mid-shunpo and the damage travelling with you to the new location, effectively double passive procing instantly.)

She does a ton of damage, I have to see more Kats to decide really. With the bugfix it really limits her potential burst, counterplay is more there.

FacerollKatarina1 votes

The reason shes being built tanky is because her damage takes too long to get out late game. So if you're playing kat into like a twitch or a vayne and go glass cannon, they can kill you before your dagger drops. She does a ton of damage but later on she gets blown up before she can do anything, hence the tank builds so that she can get her damage off before she dies. I think they should nerf the dagger damage to .85 ap ratio late game but speed up the dagger drop on w to 1 second, that would help with some of her problems.

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