Why Do We Lose LP With an AFK?
When a player quits 10 minutes into a ranked game, why does the team still lose the full amount of LP?
Reasoning: It is unreasonable to punish the remaining teammates for an event that is out of their hands. The original intention to q up for a fun game is now squashed. So, what is the point in playing a 4v5 if League is now a "team game?"
Proposal: If a player afks during a ranked match, the remaining teammates (excluding their duo partner) only lose half the LP. For Example: Normal Game Loss: -19LP AFK Loss: -9LP Now, I know many of you might have concerns about this, so let me go ahead and address those. -This perk is only given to players not in the afkers party. -This does not impact the game length in any way, it is merely an after game effect.
Q1) BUT BUT!!! What if YOU are the reason they rage quit? A) Every player has the ability to mute their teammates. If they refuse to mute them, then I propose the system should forcefully do it for them. It is not my responsibility to mother you.
Q2) BUT BUT!!! What if a player quits to save their duo some LP because they know they will lose the game anyway? A) This perk is only given to players not in the afkers party.
Q3) BUT BUT!!! Afkers aren't a problem in League. A) Clearly you have not played ranked games recently.
Q4) BUT BUT!!! Riot is not concerned about players afking. A) Very true, but Riot IS concerned about fixing their toxic community, and this can help in a very small way. This is of course assuming Riot cares about anything. They say they do, but it is usually a publicity stunt to calm down the community.
Question: So I ask again, why does the team with the afker lose the full amount of LP? Proposal: If a player afks during a ranked match, the remaining teammates (excluding their duo partner) only lose half the LP.
The reason why players get upset while playing League is because majority of the issues in game, are out of their control. So, stop punishing us for something that is unreasonable.