I find a lot of players are simply quite bad at supporting, so the averages for everything there are pretty low. (Also KSing has no impact whatsoever, as riot has confirmed that for supports they look at (kills+assists) rather than separately, so there should be no grade incentive to KS.)
If you ward regularly and don't die much (if at all) as a support, then that tends to put you above average in a lot of cases, since theres an awful lot of people skipping sightstone and basically never warding as support, as well as thinking they're carries and trying to 1v1 and inevitably dieing since they have relatively little gold, dragging down support averages.
And of course since you're compared to others in the same role/champ combo, weird stuff isn't going to have many performances to compare against. Some sort of janky support lucian thing is probably not going to go that well in absolute terms due to the lack of cc or really anything 'support-y', but every support lucian faces those problems so it may be that an 0/5/7 kda is still ok if you still ward and stuff. (Or it might be that the only people who do support lucian are crazy lucian one tricks and the averages are actually unreasonably high.)
Still, whatever your role/champ, just try do it better than others, since they're looking at your percentile performance (compared to all players in your region on the same role and champion, regardless of elo), not your absolute one, so it's not that you need at least X cs or Y wards placed or whatever to get a certain grade, it's just you have to be in the top 2% to get an S+, and that cutoff is going to vary from day to day as more and more performances come in.