Can we please tone down Lee Sin?

sethwa2·1/4/2016, 11:23:58 AM·82 votes·2,976 views

Reduce his base movement speed to 335.

Increase his Q cooldown to 13 seconds at all ranks (so missing it is actually impactful)

Remove the fucking ministuns from his ultimate (the one at the beginning and end of cast)

Reduce his ultimate's base damage to 150/250/350 from 200/400/600.

73 Comments

MLDzXnRRR1/4/2016, 11:41:50 AM19 votes

Lee Sin can anytime flash and use R on your ADC/APC and they are out of the fight

Spoofghoul1/4/2016, 8:40:11 PM13 votes

The movespeed nerf is a good one. I would be fine with it if he had 340.

And if the ministun at the end of his ult got removed that would be really nice too, its super annoying.

weeaboomer1/4/2016, 11:29:58 AM13 votes

Good luck with that.

Wild Wes1/4/2016, 4:08:49 PM13 votes

I'm a bad player and I've gotten a quadrakill with Lee Sin the third day I got him... And I'm REALLY bad...

Big Daddy Husk1/5/2016, 2:54:57 AM7 votes

As much as I dislike Lee, I don't think he is really that strong atm. Yes, he has mobility and damage early, but mid to late game tanks tank much better then he can and normally dish out either more damage or cc and if he were to go full ad other assassins will do that better.

Cerebral Absence1/4/2016, 12:25:51 PM5 votes

Lee is just balanced. He is a god tier jungler in the right hands and nearly useless if played by an unskilled player. There are plenty things you have to be able to perform that aren't easy to do. Lee without wardjump + insec? Bad. Lee without knowledge of where to be at what time? Bad. Lee performing all the tricks as well as not missing skillshots - and counterjungling at the same time? Godlike.

Greetz

Random Task1/4/2016, 9:11:41 PM4 votes

I'm pretty sure this is the weakest Lee has been since release. He's definitely not as strong as seasons 3-4 Lee Sin.

ThaJabes1/4/2016, 9:43:05 PM4 votes

Lee Sin is far from op right now. If you miss your q with lee sin you can't do much at all in a fight. He is extremely reliant on it. His scaling is based off BONUS ad not just ad. So the only way to do heavy damage in a fight is build a decent amount of AD. In doing so, you become very squishy in a team fight, and by the time you q r q someone in a team fight the rest of their team will blow you up. Lee sin has great mobility, and great ganks, but other than that his damage is outclassed by many top laners.

Dealth1/4/2016, 10:56:32 PM4 votes
Dunkrius2g1/5/2016, 2:57:09 AM4 votes

If you are doing all of this, why not delete him instead? Try picking one thing if you want to nerf him. If he is still absurd, then bring out the next nerf.

Feathermane1/5/2016, 11:32:35 AM3 votes

Play Lee Sin against the 'balanced' bruisers.

Find out how easily they wipe the floor with him.

Stop complaining about Lee Sin.

The three steps to Nirvana.

LiziLOL1/5/2016, 1:18:50 PM2 votes

might aswell just delete him with all these nerfs

Keti1/5/2016, 3:18:07 PM2 votes

"Can we please gut Lee sin?"

XIII Vanitas1/6/2016, 12:10:05 AM1 votes

"And kick him in the nuts too!" [zombie-brand-clap]

HoboMcJoe1/6/2016, 2:41:34 AM1 votes

He should get nerfed in some way, but this is too much. Maybe just the movement speed nerf and removing the mini-stun.

alfavhunter1/6/2016, 3:00:45 AM1 votes

How to nerf lee sin

MS lowered to 335 (he has multiple dashes and that's still decent MS)

Q CD increased by 5 seconds but using the secondary dash effect lowers its CD by 5 seconds (miss or hit wrong target to where you don't want to go in makes it a higher CD, otherwise it's a buff from better CDR effects when hitting your target)

W CD increased by 5 seconds if the shield is broken it reduces the CD by 5 seconds (similar to above effect with CDR but makes it weaker in escape)

R base damage reduced to 50/100/150 +2.0 total ad, causing the initial target to collide with an enemy champion causes him to take 50/100/150+1.0 total ad of the initial damage again and the target he collided with to be knocked up and take 100% of the initial damage

This buffs R to be 600 base damage and 6.0 total ad if you hit 4 other champions with your initial target

These changes are basically to make him stronger in skillful play, but one mistake is much more punishing due to longer CDs and lower base MS

It also prevents the ham assassination from an overtuned R which is only powerful when used right

Wild Wes1/6/2016, 4:10:53 PM1 votes

Anyone who says Lee is balanced has like 20 downvotes because they're probably Lee mains who don't want the champion with low skill with high damage to be changed.