How to make Tahm Kench better
Fix his goddamn W already. At first I thought, okay, it's his first patch out, they'll fix it next patch. But it's been quite a while now and there's STILL nothing on Tahm W bugfixes or QoL. The thing feels clunky as hell to use.
Just a few things about W that I've noticed:
After using Devour (W) on a minion, you are sometimes unable to manually spit it out and have to wait the full W duration for Tahm to spit it out in the direction he's facing. This is really stupid considering it arbitrarily increases your W's cooldown and prevents you from dealing damage with the minion (many kills have been lost due to this). And the worst part? THIS HAPPENS REALLY FREAKING OFTEN. Like, this legitimately happens near half the time you use w on a minion.
Also while we're on the topic of devouring minions, can Tahm get some QoL on this please? It would be very helpful if there was a range indicator on the second activation.
Sometimes, Devour (W) simply does not work when used on a champion (ally or enemy). Tahm just waddles up to them and stands still. This thankfully doesn't happen as often as the previously mentioned bug, but it's MUCH more annoying. Even more kills have been lost (and deaths been given) due to this.
**Also, again for QoL, make it easier to leave Tahm ffs. **Turn the devoured ally's abilities into devour (like with Kalista's ultimate) and make the spit out range shown to both Tahm and his ally when devour is clicked. I'd also like to mention how clunky leaving Tahm Kench feels, I have nothing definite on this, but I feel like sometimes Tahm just doesn't want to spit people out.
Seriously, just make devour smoother and you've got a much better Tahm Kench experience.