Annie, the school ground bully
I am going to admit this from the beginning, I am silver 5, never gotten above silver so I do not know how it is in platinum, challenger, etc. But, Annie, is a bully. Shes the worst kind of bully, she knows she can bully you, and knows like the little brat that she is, that once she has taken your lunch money, she can do it over and over as much as she wants.
Seriously though, Annie is a pain. Mostly because it feels (and I am sure someone is going to tell me that this is not true) that she has no counter play. Her spells are not skill shots except for a cone that she can land easily due to her passive, and her ult which is large and instant. The only way of countering it is by simply staying away from her which leads back to the previous statement, Annie is a massive bully. Once she hits level 6, she can basically force you out of the lane by casting spells a few times as she knows that if she gets you in range, which she can do easily by flashing, she will stun you and then you are dead, or hurt so badly by a point and click stun/nuke+cone of agony+demon bear spawn of hell that serves our dark lord of torment Teemo.
So, complaints are done. Suggestions to make this brat of a champ who needs to be put in the bad child corner less of a pain and maybe make her feel more rewarding. These are just personal thoughts, and I am sure the balancing team would know better, but these are just a few things that I would suggest.
Her passive: Make it have a timer. This is something that has been done in the past, there was once a thought that Twisted Fate was too much of a bully because he could keep his yellow card over his head for a few seconds longer then it is now. Annie's passive is permanent. She can get her stun, and then hold off on using it and farm minions using last hit until you get in range and then you are dead. Make this be on a timer, if she doesnt use it, or doesnt refresh it using her fire shield, it goes away and she has to start over. She already has passive mana regen due to her ability to gain mana back from her fireball as well as the passive from Doran's Ring, so I cant see that this would really hurt her in the mana management category.
Her ultimate: This is probably the worst thing about her. She has a rather large spell that instantly hits where ever it is she points, that does massive damage, and stuns anyone in it. You cant counter it. You cant dodge it. You can only pray that she brings the wrath of Tibbers down on some poor soul other than yourself, or if it is you, that you happen to have enough health to survive it. Hint though, you wont. Maybe make it have a 1 second cast time. Maybe increase the range and make it similar to a pantheon ult as you see the shadow of Tibbers - The Harbinger of Pain falling on you but you have a second to get out of it. Even if it was bigger, it would make it feel more rewarding to land it, to dodge it, and make it feel that if you did get killed by the weight of this demon bear crushing your bones into pulp, you at least failed by your own fault, not due to just some instant cast stunning nuke. And lets admit it, Annie loves stunning people with her ult.
Sincerely,
The player who now is the plaything of Tibbers.
P.S.
Please save me, hes making me go to her tea parties.
ASAP. It negates the stuns of her passive