What mastery keystone for Ability based Juggernauts?
I'm mainly talking about
and
(coincidentally, these happen to be my favorite juggernauts). This is kinda inspired by an earlier thread questioning why Death Fire was being taken on Illaoi. Fervor and Grasp don't really work well out of laning phase due to lack of auto attacks (Grasp kinda works for Yorick, but after a while he's not really going to proc it). Strength of the Ages is being deleted, and Courage of the Colossus is useless on them, Bond of Stone might not be optimal since they need to deal damage and tank, not just tank. Warlords only applies on lifesteal (despite the ridiculous amounts of sustain all three of them can have) and not on
, Illaoi tentacles, Yorcik ult sustain (Yorick doesn't build battle sustain), or Morde W and ult drain. Death Fire and Thunderlord's might work, but not much damage is built after core items. **Windspeaker's ** is completely out of the question. And Stormraider's could be great for sticking to targets, but they're still susceptible to kiting and hard CC.
What would be best on them if all of the masteries lack in some way when related to the champion?