Changes to How Champions Are Banned
Over the last few months (and especially after the Juggernaut update) it has been painfully clear to me that 6 bans is not enough. With an ever-growing champion pool the archaic notion that "3 bans per team is enough" has become, at least in my opinion, stagnant. So I have put some thought into the situation and have come up with what I believe to be a fair solution to what I have deemed a problem. Why not give each Summoner on each team one ban? That means 10 bans out of a 120+ champ pool, which is in no way too much, and it also removes the possibility of "Troll" bans and the reality that chances are your version of "Top 3 perma-ban champs" does not align with the randomly selected "team leader's" same list. This would allow everyone a chance to ban that one champ they do not want to go against while also making it so that nobody feels slighted for not being first pick. I would like others to give feedback on how they think this system would affect the game, whether it be good or bad, and I would especially like to hear feedback on how this would make the game worse for the players, because no matter how good a change I may perceive this to be, it could very well ruin the game for a lot of people. So please feel free to leave a comment.