Soraka Base Health Regen Lowest in Game?
So, I decided to see how the items scaling off of base health regen now would effect
Soraka.
Since she was one of the first champions I played when I started a few years back, she immediately came to mind when LoL was turned on it's head in 4.20. Making it almost like a new game for me again.
I proceed to check her base health regen only to find that her regen is:
3.5 per 5 seconds
Ok... adding 50% on to that doesn't seem to do much good... I wonder how her health per 5 stacks versus other support champions:
**
Thresh: 6
Janna: 4.5
Karma: 4.7
Kayle: 7
Lulu: 5
Lux: 4.5 **
Wait... why does the champion that literally donates her health to her ally have the lowest health regen out of all supports?
Maybe because her starcall heals her when you have a point or more in astral blessing?
So, by that logic other champions who have spells or effects that heal them should get lower base health regen as well, correct?
Let's test it out:
Zac: 7
Mundo: 6.5
Vladmir: 6
Aatrox: 5.75
Sona: 4.5
This is starting to make less and less sense to me... In fact, I looked through every champion profile I could trying to find another champ whose base health regen is within 1 per 5 of Soraka and I found zip, zilch, nada, zap. Every other champion besides her has a base health regen of 4.5 per 5 seconds or higher besides her.
Why is she the only one? Could someone explain to me the mechanics behind this?
- Side note: the only thing that could offset this would be that she gains +.7 per 5 health regen per level. But other champs with higher base health regen get this too. So, doesn't seem enough to catch her up to other champs. Maybe stack hp5 runes? But these don't count towards your base health regen which is used by items, am I right?
, the nightmare of Goat People). On top of that, they gutted her E's cooldown time and lowered her attack damage, making her close range zoning very poor. One of the things that should be keeping the tanky supports from just all-inning carries at low levels is the fact that supports do a considerable amount of AA damage at level one. Since Soraka just doesn't have the harass anymore, guess what's going to happen? She's going to play incredibly passively, and just heal her carry until she can land her Q, and once she's LOM, she'll spam heal and then B. That's the problem that you were addressing correct?
3.3 per 5
before, you couldn't get health regen and armor, so you could not boost his regen to allow her to heal more often without putting her in danger
Instead a small amount of health(which doesn't make her vulnerable to items/abilities) that run against building health, Armor, health regen and the active to disable turrets are things that the new soraka can and will enjoy.