Wukong Kit UPDATE
Hiya all,
In the light of recent ADC and Juggernaut Changes to make them more unique/distinct, i propose a kit update for Wukong
, since his kit feels a little bit lackluster. He basically is a less tanky Garen with a tail. This is a pity, because Wukong was actually the main reason why i started playing this game.
Here are my thoughts. First, i will discuss his ultimate, which is the biggest change and because it interacts with the rest of his abilities, after that I will address his other abillites of course.
-
R - new ability: 'The Glorious Monkey King' - Activating this ability empowers Wukong and his abilities will have additional effects. (similar to
&
) -
Q - Crushing blow; normal ability remains the same. AA reset, armor shred, all that fun stuff.
Empowered; 'Crushing Blow' becomes 'Crushing Slam'. Crushing Slam will cause
to summon two Clones of himself and Wukong and both his clones will slam the ground in target direction. Crushing Slam will deal additional damage compared to Crushing Blow and will slow all enemies hit for a short duration. -
W - Decoy; Normal ability remains the same. Wukong becomes stealh and leaves a decoy. **Empowered: **'Decoy' becomes 'Deception'. Activating Deception will cause
to enter stealth for a shorter duration and will summon two clones of himself that walk around aimlessly. These clones are not controlled by the player (in contrast to
's &
's clones), but will last longer than a normal 'Decoy'. Attacking or using an ability will cause these clones to disappear. -
E - _new ability: Spinning Sweep _ . Spinning Sweep will cause Wukong to spin once, his staff will grow outwards and deals damage in a radius. Upon hitting an enemy with this ability, Wukong gains bonus attack speed for 4 seconds Empowered: 'Spinning Sweep' becomes 'Cyclone':
spins around for 4 seconds, dealing damage every second and knocking up the first time they are hit. Wukong gains movement every half a second. -
Passive: Unfortunately, my creative brain failed me on this one. Current passive seems adequate for now, but thoughts from the community are much appreciated. :)
TL:DR. I feel like Wukong could use a more distinct kit to make him more interesting and fun to play. I think this new kit allows the player to really feel like the Monkey KING, instead of a regular talking monkey with a stick. The only downside to this new kit is that Wukong no longer has a gap closer (Nimbus strike is changed to keep his signature 'Cyclone' in the new kit). Would love to hear your thoughts/idea's and improvements about this.
Cheers!