QOL Karthus plans?
Right now due to new itemization and based around other champs, Karthus is one of the worst choices, and even if he wasn't in the best shape the tank update just didnt help. There are so many direct and indirect counters to Karthus that he went from a champ that I loved to play to being glossed over because while he has an amazingly simple playstyle with a mid tier skill floor to a high tier ceiling with so many possibilities (my personal favorite being somewhat of a Mage/Juggernaut) he is just ruined by so many things in the game.
Now, are some of these counters needed, absolutely, his ultimate being a three second delay middle finger it makes sense that there has to be some way around it from healing to shields to invulns, there will be times when you just die but on the other hand with 2 semi recent items additions and changes it really hurts the power of it, with those two being
(2.5 second delay compared to a 3 second channel) and
(instant AoE sheild) and that isn't even counting the champ abilities that grant damage invulnerability/mass heal/revival. Meanwhile you can't even fight tanks or bruisers anymore because
locks him out of all of his DPS, with his main niche being a semi tanky dps mage in the middle of fights
Anyone at riot able to answer if there have been thoughts of looking at Karthus with anything from small scale numbers changes to full ability updates? As much as I have enjoyed the Death Pope since season 3 he just can't do his basic thing anymore, it isn't even him having numbers tuning that has done this, it is mainly new items. His only recent changes have been +.5 MR per level and the ability buffer fix in 7.8 and 9, other than that it was a change to Wall of Pain in season 5
?" well yeah if you're first picking karthus and you get counter picked or pick him into a team with karma's AoE shields then you're just stupid and you're the reason Karthus' winrate is only slightly above 50% and not even higher.