Let's talk about PBE Aurelion Sol
Let's preface this by clearing the obvious, those aren't balancing changes nor adjusting changes, they are clearly here to dumb down the character for popularity.
Now that it has been said, let's talk about the changes
Center of the Universe (Passive)
Damage changed from [20-130] to [16/18/20/22/24/27/30/35/40/45/50/60/70/80/90/100/110/120] AP ratio changed from [18-35% (based on level)] to 25%
_What is this supposed to accomplish? This just nerf Aurelion's push in early combined with the W change, which means, no more LVL 3 gank nor early back, destroying one unique aspect of his playstyle. _
Starsurge (Q)
Cooldown changed from _10 _to 11/10/9/8/7 movement speed increased from 10% to 20% If Aurelion Sol is faster than his Q, the missile will speed up to keep up.
Stop trying to make big Q plays a thing, everybody knows they will never be a thing above silver, there's not ONE Aurelion main that play with big Q except under really rare conditions. Also, the spell does not need less CD.
**Celestial Expansion (W) ** [New] _ Now causes Aurelion Sol's stars to expand, gaining increased damage and rotating at high, but decaying, speed. Upon reactivating or after 3 seconds, the stars retract, granting 40% movement speed, decaying over 1.5s._ Cooldown: 8/6.5/5/3.5/2 Mana Cost changed from [40+22/24/26/28/30 per second] to [70/80/90/100/110]
Alright, that's gonna be a colossal no for me, what's the point? Making Aurelion a bland Burst mage like ALL other bland burst mages? Again a gut to the early push of Aurelion with the CD and lack of constant damage, what does it mean? It doesn't just nerf his unique playstyle, it forces him mid, lock him in an unfavorable matchup against assassins and gap closers he could ignore by roaming before.
Comet of Legend (E) [Removed] Passive movement speed Range increased from 3000/4000/5000/6000/7000 to 5500/6000/6500/7000/7500 Cooldown changed from 60/55/50/45/40 to 80/70/60/50/40 Speed changed from 600 to 600/650/700/750/800
AGAIN, destroy the roaming potential of Sol, great, we can E from further away and people know we are gonna be here earlier, what a twist! the passive MS also helped with some escape, so, way more fun in unfavorable matchups.
All in all, those changes are terrible and Aurelion does not need them, in any shape or form, Aurelion is fine as a MainOnly Champ and doesn't need crazy flashy Yasuo plays, I can speak on behalf of all Aurelion mains and say those are unwelcome, WIP or not.