Skarner, the forgotten cool crystal scorpion
Skarner looks and sounds cool but he just doesnt have a character and needs some buffs or preferably rework/mini rework here are some of my ideas for skarner:
passive: i like this passive but i would change it so that with every 7 mins of the game you get to place your crystal wherever you want. this way you can plan your strategy and wont be empowered on useless areas
his q is a bit boring... hmm... maybe deals aoe damage and shields based on the number of enemies hit ( since i will remove the shield on w ) and deals extra damage to monsters ( his current jungle clear is really weak, i havent seen a skarner with higher cs than the enemy jungler ever in my life ) and after few seconds he can cast q again to empower his next auto to slow the enemy and reduce its armor and mr by 4-20% based on skill level if that enemy has been hit by first q cast
he is supposed to be kind of a predator which hides and then jumps out to ult you and take you to his team, how about this for w ability: on first cast create crystal dust around you which makes enemies inside have nearsight to you and enemies outside dont see inside crystal dust at all, on second cast dig yourself in the ground which makes you invisible except if an enemy steps on you ( second cast can only be inside the crystal dust ) and finally on third cast jumps out dealing small aoe damage around and gains movement speed based on skill level ( this way you can hide and then jump out and ult the crucial targets, have nice escape tool and its good when ganking since enemies wont see anything around
his e and ult i like and would leave them only maybe extend ult duration by 0.5 sec on all ranks since we have much more devastating ults compared to his current one
I think that this rework would make him really have that character of a scorpion that plays with its pray before leaving his team to finish it.
please comment on your thought and if you have any ideas yourself share them :)
the scorpion must scorp