Possible change to bounty system
Okay so we all know that there is currently an issue with the way the bounty system is structured. Currently, it punishes players who get ahead instead of creating a meaningful way for players who are down in gold being able to get back into the game.
My proposal (not entirely thought out so please feel free to tweak and add to this):
Instead of having the bounty be on the player who is ahead in gold, the bounty should be moved to players who are behind the further behind you are the greater the bounty, when / if the player who is down in gold manages to get a kill they should be rewarded with the value of the bounty allowing them to catch back up and get into the game without punishing the player who is ahead.
I think this is a better solution and with some work could solve the problem, this rewards players who have fallen behind by allowing them to make high-risk high rewards plays and gives them a way to catch back up in the game. It also does not discourage big plays by players that are ahead because if they die to someone who doesn't have the bounty there is no risk and no gold turned over. It means that players who are behind need to proactively make effort to get into the game and if they do not they will see no benefits.
Let me know what you think or where you think it should be changed?