Fix your death recap

Rapadash0··58 votes·3,923 views

No, seriously, i see this kind of post way too much and something needs to happen

im a top lane main, you can go ahead and argue OH BUT YOU SHOULD KNOW HOW MUCH OF EACH DAMAGE (physical or magical) THEY DO

but i dont care anymore, so many champions in this game are ad but have some form of magic damage in their kit, multiple occasions where death recap will not tell me what i am dieing to, i want to know what percent of the damage that killed me is physical or magical, i want to see everything that does damage to me on the death recap, denying us information about the game is not worth your resources but making the blast cone look smoother does? I'm sorry if this feels like rambling but i've had far too much of this, I am a player who likes to see all of the information when i die and build and learn from it, but i dont have the opportunities with this death recap, glitchy, buggy, and just plain useless, please put more resources towards it, it will genuinely make the game better

sorry if i worded this wrong in any way but this is how i feel, and sorry if this is ranting, I've been dealing with it for 2+ years and im just straight tired of it

21 Comments

Mama Soraka12 votes

You ever seen HoTS death recap? That thing has like charts and graphs and every bit of damage from each enemy involved is in there split by damage type and then charted by who did the most over the course of your death. Wait, but that game doesn't even have a way for every character to build against different damage types.

Basically what I'm saying is HoTS has a seriously in-depth death recap that many of the characters in the game can't actually use and over here in LoL we're stuck with this season 2 broken "Heal did true damage to you" recap when we actually need the information.

rito pls

https://pp.vk.me/c630223/v630223537/260bd/NRXDmejp5HA.jpg

Synnx72 votes

[{quoted}](name=Mauve Thunder,realm=NA,application-id=3ErqAdtq,discussion-id=GFTE8GGn,comment-id=0001,timestamp=2017-04-26T05:42:24.535+0000)

You ever seen HoTS death recap? That thing has like charts and graphs and every bit of damage from each enemy involved is in there split by damage type and then charted by who did the most over the course of your death. Wait, but that game doesn't even have a way for every character to build against different damage types.

Basically what I'm saying is HoTS has a seriously in-depth death recap that many of the characters in the game can't actually use and over here in LoL we're stuck with this season 2 broken "Heal did true damage to you" recap when we actually need the information.

rito pls

https://pp.vk.me/c630223/v630223537/260bd/NRXDmejp5HA.jpg

They are too incompetent to reach Hots level

Melledoneus2 votes

They're much better than HOTS. They're just busy idiots.

Synnx71 votes

{quoted}

They're much better than HOTS. They're just busy idiots.

Lol, riot fails and deliver the shittiest service ever. They can't even fix a deathrecap and keep recruiting people from Blizzard who left for w/e reason. Yeah thats pretty incompetent if u ask me. Alongside the shitty gameplay with favored champs in it that we have

Melledoneus1 votes

Then explain why this game is as popular as ever and making more revenue than the years before.

Alopix2 votes

Respawn timers especially early game are too short for all that and it's far too vague, it needs to be a lot denser, use WORDS to convey information not colors, bars or hieroglyphs and preferably have a way to see your last DR while alive

KoggyStyle7 votes

5k hp 231 armor 147 mr dies in 3 secs to no %pen and only took 831 dmg ..... seems legit.

Melledoneus1 votes

That 33 damage from that caster minion was definitely more important than the Graves who reduced my HP by 600 per auto attack.

youthere4 votes

Agreed.

The death recap should be an important tool for tanks to build around, instead we're better off looking at the scoreboard and making assumptions from there.

KoggyStyle1 votes

it worked for awhile in S4 or 5

Melledoneus1 votes

It worked a little better since, but it's still garbage.

SirΤeemο3 votes

when you have 2k hp , but deathrecap says you lost 1.2k :))

FilDaFunk2 votes

They should remove details of abilities that hit you. Instead, divide damage into Magic, physical and true. Maybe even a separate autos. That would be an excellent indicator to help with builds.

Mama Soraka1 votes

I agree with this completely. What ability did damage is much less important than how much total magic/phys/true damage was dealt to you.

Alopix2 votes

I'm just tired of seeing damage listed as "mixed damage," that's not useful at all

LoomberFoot1 votes

They will start working on it now that the new client is the only one.

TacoTheKitten1 votes

[deleted]

Corvo Attano1 votes

It only shows some sources of damage ( Which is kinda dumb )

Dubshoka1 votes

Have 3k health, recap shows 1.1k in damage. K?

Corvo Attano1 votes

You must of started the fight at 1.1k hp

Rapadash01 votes

no, he started it at full, death recap will only show the last 1.1k damage he took tho, and it wont show all the damage he took, only 3 sources from 3 different things, adding up to 400

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