Karma QOL Fixes
There are a few things I'd like to suggest for karma, both players and opponents.
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Her w should have a range/break indicator on it when its been cast, as well as a more noticeable indicator as to when its about to bind.
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Her q should cast from in front of her model, It currently seems like when casting her q when empowered it cast from slightly behind he model which causes it to clip minions that are directly to the side of you. I have plenty of clips of this happening.
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Her w needs to have its tick duration normalized with other similar snares / binds. (Morgana, fiddle sticks drain, etc) The .25 tick change that was implemented on them may help karmas in keeping people leashed or allowing people to time escapes better.
Edit: Other players notes
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W's "cast" range and "break" range are identical, so if someone is on the edge of your tether range you will cast it, and then have it break instantly with almost no chance of reacting to it. Increasing the tether range, while possibly decreasing cast range could help with this.
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It would almost be more idealistic for her W to apply a single target slow, vs her Q applying an aoe slow. This would give her single target controllability which is the main goal of W vs the slow potential of a Q landing.
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The slow already given to Q isnt enough to keep a champion in the circle even if you land it directly on them, even with no boots. Empowered q's slow could be increased slightly as well.