Future of Red Buff?
If I recall properly, Riot said that they were uncertain of Red Buff's future. (Please forgive me in advance because I couldn't find the post and could have possibly misread the entire post.) I would want an opinion of this stupid idea that I have brewed in my head in the last thirty minutes, late at night/early morning.
We all know that Red Buff currently gives a slow to AAs then burns a target for a little extra damage, which is nothing compared to a more valuable Blue Buff, which gives 10% CDR, and extra mana regeneration. I was thinking what if Red buff became a "Gold buff"? The buff would give the holder +X gold per second, +Y% attack speed, and Z% slow?
My reasoning for this:
- The extra gold generation will help any player catch up if he falls behind. Not to the point where it nullifies the advantage of a player for shutting down his opponent, but to the point where it puts a band-aid over a deep gash. It helps, but you'd want to play more safely for having it, and not risk giving it to your opponent.
- The attack speed and Slow would go hand in hand, attack faster and reapply the slow. This would also allow for the possibility of more variety of champions in the jungle.
- It will have important strategic value at all points of the game. No one would want their enemy at any point of the game to have extra income, especially if they are ahead, nor would they want the enemy carries with more attack speed and a slow.
- It can be valued by all roles. It helps supports get a little extra money outside their gold income items, assists, and kills, not to mention the utility of the slow. ADCs get attack speed and a slow for chasing people down, helping with the laneing phase or late game. You get the idea.
I'm not sure on any numbers yet, I just want to know opinions of other people.