How i would add counterplay to Yas

MalignMetal·7/26/2019, 7:33:10 AM·1 votes·1,162 views

As it stands Yasou can suppress a whole team if a teammate can land a good knock up. Add to that easily achievable 100% armour penetration just for pressing R while within a certain radius.

Seems kinda busted.

My proposed change would be a circumstantial nerf (Frankly idgaf if you have a problem with that)

My suggested change would remove the Penetration passive from applying unless Yasou hits his target from his own fully formed tornado. ( none of this i point click dash to target and point blank knock up into Ult)

Yasou mains Bring the Downvotes.

Everyone else Upvote for added Counter play.

5 Comments

JackMcCarry7/26/2019, 7:49:58 AM2 votes

Remember when you said -10% magic pen nerf on Morde's E (passive that is always up) is too much? i believe you said:

With the current changes on the PBE i doubt he will be seen outside of iron 1 Pub stomps.

Ironic.

But now you suggest a complete removal of Yasuo's R temporary armor pen if Yasuo doesnt do the knock up?

Also he gets 50% armor pen against bonus armor only on crits, slightly lower than 100%

Not a Yasuo main/player btw.