Jhin Maximum Damage in a URF game

Zyper Sebxr··1 votes·1,707 views

What would Jhins maximum damage be to a normal target? (lets say a adc target, only base armour)

for a build with 3 IE, 1 shiv, 1 stormrazor, 1 BF Runes(that would matter for the calculation): Hail of Blades (lethal tempo doesnt work in urf) + eyeball collector + legend alacrity + coup de grace, +10.8 AD (ad should be better than AS in runes)

also does base stats (like AD/AS pr. lvl) scale past lvl 18?

you could also add a FULL AP Yuumi + Ardent Censer (for that AS)

and you could also have a ornn in the game letting you advance 1 IE to even more Damage

Ingame get 3 infernal drakes and get the secound elder drake buff for the 100% bonus to the infernal stacks + baron for the little AD boost

Im not taking gathering storm into the calculations bcuz you could just wait in infinite amount of time and urf games usually doesnt last that long anyway

Is there anything i have missed? like other champs that gives AD or AS or anything else

also maybe a guinsuss rageblade could be better as the AS item, tho it takes ALOT to charge up and would not be usable in a normal urf game on jhin

Riot, give us custom games with urf mode plz! i wanna know the answer!

2 Comments

Daddy Ants1 votes

Don't forget that crits do more 25% base damage in URF too.

Crits in URF do 225% damage instead of 200% before IE.

250% with IE. (The crit dmg mod on IE doesnt self stack so you only get +25% not +75% because of 3 IE

 

Also "9 Adaptive Force" does not mean 9 AD.

Adaptive Force is 60% of the amount for AD.

So you get 5.4 AD per Adaptive Force Shard not 9.

Zyper Sebxr1 votes

{quoted}

Don't forget that crits do more 25% base damage in URF too.

Crits in URF do 225% damage instead of 200% before IE.

250% with IE. (The crit dmg mod on IE doesnt self stack so you only get +25% not +75% because of 3 IE

 

Also "9 Adaptive Force" does not mean 9 AD.

Adaptive Force is 60% of the amount for AD.

So you get 5.4 AD per Adaptive Force Shard not 9.

thx :D

also AS is 2x as effective on ranged

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