Extensible itens to AD Carry, Mage, Top and Jungle

TheSlayerOne··2 votes·892 views

I think that it would be very useful to everyone to make cheaper items going to expensivier ones. I mean, the B. F. Sowrditem 1038, the Needless Large Rod item 1058 and the Giant's Belt item 1011 are such expensive items that you need such a lot of kills and farm to earn. The support characters have their own item sequel, like the Relic Shield and Ancient Coin. I know they can't farm and kill, but they have the advantage to warn free gold all the time. Even if they miss the farm (unlike the others). I think it would be really great if Doran's Blade was a pre-item to the B F Sword, the Doran's Ring was a pre-item to the NLR and Doran's Shield was a pre-item to the Giant's Belt. Why does it have to be harder to the other players? And I know what I mean. I like playing support with NamiNami and after a few minutes with the acient coin or the spellthief's edge I already can buy the NLR, while when I'm mid (I play RyzeRyze , ZyraZyra or CassiopeiaCassiopeia ) I need over two kills and ten minutes of farm to buy it.

Don't you think it would make your life better if these initial items turned into pre-items to the more expensive ones?

3 Comments

watbesh1 votes

item 1038 item 1058 item 1011 are really expensive, but they are more gold-efficient to reward players for farming a lot, and to give some decisions like "I need 200 more gp for BFS, should I farm more or recall now for cheaper items...?". Also, If expensive items were built from cheaper items, ... let's say, item 3089 would be practically built out of something like 6 item 1052 . It might be odd and/or boring.

(Side note) Doran's items are designed to be "Early-Game Items", they help early-game but not late-game very much. Their Passives do little in late-game (Blade's Lifesteal can be an exception), they don't build into stronger items, and they sell for 40% instead of 70%. If you want starting items to build into better items, try starting with items like item 1036 item 1029 item 1052 . it sometimes works.

Duke Anax1 votes

Those three are items, you only get when you either save up deliberately or just got a large chunk of income before returning. (eg double kill)

They are items to press your advantage.

However for each of these item path's there already are other big items that are build out pf smaller parts.

Fighters for example can build Ruined King, Hydra or Black Cleaver, or almost all of the AS items.

Tanks have virtually so much choices that I don't even start listing.

Mages may be a bit short on alternative big items though, can only think of Seraph now.

And the Jungle item line is actually almost exactly analogue to the support item line. Otherwise they just use fighter/mage/tank items.

Cloud Potato1 votes

Having large, unwieldy items it part of the way items are balanced. Seeing multiple Infinity Edges is a rare occurrence because of its cost and shitty build, not because stacking them is ineffective. Having a good build path made out of small items is a balancing tool to make an item more accessible, and is counterbalanced in numerous ways, such as being less efficient than more difficult items. Making every item easy to buy would drastically alter the game far beyond items themselves, and in the end only removes a potential balancing method for items and does not add anything in its place.

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