Make AD and Hybrid Twisted Fate Viable (Suggestions)
Hello there, I've been thinking about Twisted Fate's "other" playstyles a lot recently and as a long time TF player I've had some thoughts.
Twisted Fate is supposed to have many viable playstyles, instead he just has many playstyles and only one viable one (ap). His champion Bio even says that he works in many playstyles so it shouldn't be too unreasonable to make his AD build viable, TF's Bio:
"Twisted Fate is viable as an Attack Damage or Ability Power character, letting him fit on many different team compositions".
Suggestions:
Give his Q a 1.0 Bonus AD ratio:
His Q is the one spell that's near useless in every build other than AP, it's currently a waste of a spell that has awesome potential. This would make AD and Hybrid TF more viable, this was done to kayle too to make her a viable hybrid champion.
Give his E a % HP Attack Speed ratio:
The more attack speed you have, the more % of the target's hp you damage, kind of works like the old deathfire grasp but with attack speed instead of AP. 155 damage is kind of lackluster for a ranged champion who has 525 range and very squishy, a lot of sacrifice that isn't worth it. This would help AD tf a bit, and attack speed tf a lot (attack speed tf is currently unviable).
Give his E a 0.8 Bonus AD ratio:
This would give us a little more than base damage to rely on, by late game 155 damage every fourth hit isn't worth it, it's not that threatening compared to vayne's similar attack that only takes 3 hits, or jax's similar attack that again only takes 3 hits. This would make AD and Hybrid TF stronger.
Give his E the ability to crit:
It seems simple, but it could be more than that. The crit could even have an independent multiplier and/or counter, one that's increased by things like AD, AP or attack speed, maybe even movement speed.
Give his E a passive/active speed boost:
Something similar to Draven's speed boost, except without the attack speed boost to boot. I would say an active speed boost would be better considering that it would make him a more effective killer as movement speed is one of TF's most important stats. This would make all TF builds more viable.
New Suggestion:
Give his Q an Attack Speed ratio:
The more attack speed you get, the faster your wild card projectiles go and the more damage they do. Similar to the first suggestion I made, this would make Wild Card a viable spell as AD/Atkspeed Twisted Fate.
Please note:
These are just suggestions, I'm not saying all should be added. They are considerations on some of the ways I feel Twisted Fate could be improved, if adding 1 or 2 of these suggestions makes AD/Hybrid/Atkspeed Twisted Fate viable, that'd be great.