The new Ashe and Crit chance on ADCs

Capman·5/1/2015, 7:10:55 PM·4 votes·542 views

I've read a few comments here and there about Crit chance being a rather unappealing and possibly unhealthy mechanic with in league. With the new Ashe passive entirely changing the function of crit on her i was wondering if Riot would consider doing a marksmen patch (or something along the like) to make crit a uniquely scaling stat for each individual Marksmen. I think it would really add variety to the itemizations of adcs in general. I feel like some ADCs benifit more heavily from the standard X2.5 auto then others (Draven Jinx Caitlyn as opposed to Vayne Ezreal Kalista as a few examples of what comes to my mind). I know it could be a problem for a few champs (Tryndamere Gangplank MasterYi Yasuo) and i can't fathom the complexity of such a mass change or conceptulize it as well as rioters could or what would even be ballenced, but i thought it was an interesting idea

4 Comments

Drunk Rummate5/1/2015, 8:23:53 PM2 votes

Ashe's crit rework is basically what would happen if you took an infinite amount of auto attacks and averaged the damage out based on the probability of crit.

It's basically a healthy way for crit to function without removing the stat. You can consider this both a nerf and a buff to her because it removes the possibility that she crit and win a trade that she shouldn't have won, but it also removes the possibility that she doesn't crit and loses a trade she should have won. All in all it equals out, though it probably provides a higher benefit via consistency at low crit chance percentages.

I'd really like to see a gamewide rework of crit into bonus damage on auto attack exactly like new Ashe. I think taking out the random nature of the stat can do nothing but improve clarity and gameplay.

Critmaster Garen5/2/2015, 12:21:21 AM1 votes

whats problematic with crit, isnt the damage, but rather the rng.

while those interactions sound interesting, they wouldnt fix the problem with the system. meaning its effect in short trades between squishies, or making the damage on abilities that scale with crit rather unreliable.