Why Fiora NEEDS to be Nerfed
Despite the massive amount of dislike towards the somewhat recent Fiora rework, I decided I would venture into the world of the magical and unknown. No, I didn't play Bard for the first time. After playing Fiora without any guides or previous experience with the rework, I was finding a great deal of success with her once I understood the potential of her kit. Fiora's kit is unsuspectingly strong, but when you look into her AD scaling true damage, a riposte which can block every form of damage and crowd control in the game, and an ability which gives a stronger heal than a Janna ultimate, it becomes obvious as to how strong this new rework can actually be; however, because of this immense amount of strength in her kit, I feel that she needs to be weakened so that she does not have so much damage and versatility.
To begin, Fiora's passive, "Duelist's Dance", is very effective in both the early and later parts in the game. In lane, her passive in combination with her lunge is a very mana efficient yet effective method of poking down the enemy health bar. Along with this, the AD scaling true damage is still very strong in late game because it can be used to shred both tanks and carries health bars. This allows Fiora to absolutely destroy her opponents throughout all stages of the game. This ability to have both a huge impact in both the early and late stages of the game creates a nearly unstoppable duelist which can't be shut down in most stages of the game.
Furthermore, Fiora's riposte is simply overpowered in ways. Throughout my experience playing both as and against Fiora, I have seen many unbelievable examples of ripostes that just seem like they should not work. One example of this was when I was playing mid lane Fiora against a Karthus. After dueling him with only a quarter of my hp bar and only 1 level up on him, he began channeling his ult in his passive when I was under my tower. Some quick thinking and good timing saved my life, as I was able to negate all the damage just by using my riposte when I was going to receive the damage. Along with this, I have seen examples of Fiora players negating a Malphite ultimate and not only negating the knock up and damage, but also returning it to him and stunning him. If you take into account the fact that this riposte can block all crowd control and damage in the game, it becomes obvious as to why Fiora's kit needs to be nerfed.
Lastly, Fiora's ultimate, "Grand Challenge", is very strong for dueling because of it's damage output and the massive heal that comes with it. This ability applies four vital spots on the marked champion. Upon hitting all four sides, Fiora's passive deals AD scaling true damage four times and also is refunded health due to her passive for each vital hit. Upon hitting all these four sides or killing a marked enemy after hitting one side, a Janna ultimate on steroids appears, healing all allies inside of it. This provides both an insane amount of damage and sustain through all the heals that she endures through her ult. This allows Fiora to fight multiple enemies with ease, which also gives her the ability to split push really easily. The amount of damage, sustain, and overall dueling potential with this ability is yet another reason as to why Fiora needs to be weakened.
Overall, through Fiora's scaling true damage, massive sustain, and insane versatility with her riposte, she is way too strong, especially if one takes the time to master her kit. This results in way too much dueling potential and overall versatility, which is why Fiora should be weakened so that she is not so versatile along with having immense dueling potential. Along with this, her strength is displayed throughout all stages of the game, so there is no point in which it will be easy to shut down a Fiora. All these factors of her kit make Fiora way too strong of a duelist with high versatility and minimal counter play, ultimately displaying as to why she should be nerfed.