Dark Harvest balance in aram

AmBraum··4 votes·2,392 views

I was recently i a aram game and i was vs an orianna and a garen the game was 29:44 long and both ori and garen had 600+ stacks of dark harvest my question is why is it that this can happen there were 125 kills but that's not that much from an aram so dark harvest needs another nerf in aram maybe to siege minions or champ kills because i saw her one shot someone with an auto but still build ap this is one of the few times i have ever found something unbalanced and unfair in normal's i have used dark harvest and found that unless you farm for most the game and kill champs as needed it's not that good but on a map where it's consent battle it's not fair i would like to know if this is going to be fixed or should i just not play arams?

4 Comments

RiotRiot MapleNectar4 votes

We're going to be paying attention to ARAM in regards to Dark Harvest to make sure it's not awfully warping for that mode. We don't want victory to be determined by "which team has more teams that can abuse Dark Harvest". I have no idea yet if the current nerfs have gone far enough, but rest assured that we're paying attention.

Almo1 votes

[{quoted}](name=Maple Nectar,realm=NA,application-id=3ErqAdtq,discussion-id=FilnEiYE,comment-id=0000,timestamp=2017-12-08T08:32:14.743+0000)

We're going to be paying attention to ARAM in regards to Dark Harvest to make sure it's not awfully warping for that mode. We don't want victory to be determined by "which team has more teams that can abuse Dark Harvest". I have no idea yet if the current nerfs have gone far enough, but rest assured that we're paying attention.

Would you please revisit this thread and update if there is still a need to for another dark harvest nerf? This is still the keystone of choice for many champions and its really annoying playing vs that. It has made ARAM rather not much of a random anymore. People are still getting regularly 6k worth of damage in 15-20 minutes games.

Spoo1 votes

I hope its soon. Even champions who have no business taking DH are taking it. I average 4-5 people taking it a game. I'd show you a screenshot of my last game with a DH/precision Sion, but its a bit gruesome. I don't want tanks with full tank builds being 2nd in team kills because of a talent tree pick that awards free damage from ANY/EVERY ability in the game. Really can't depend on looking at someones items anymore to know if you have the health for a trade with this rune.

At the very least it should mark a target for a period of time for follow up damage or something, not provide free damage from fire and forget poke.

zlumpy1 votes

Just take the specialty pages out imo. Its urf mode why do people need any additional passive bonuses anyway?

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