About Mordekaiser...

DEADARCHIMODE·12/9/2015, 11:37:31 PM·1 votes·313 views

Greetings Summoners Let me give you a few details about League and it's updates.

Many champs have never changed, for example Darius. If you remember him, his ulti was a total nightmare because if he killed 1 guy he had instant CD. After 3 years his original ulti is back! Now, let's go to my main champ and the main problem I have. As you all know, players could overpush like hell with Mordekaiser and if you were about to attack him 1 vs 2, surrounded by minions, that was an overkill because E could deal devastatingly huge AOE dmg and because of the combo with Q, he could hit 4 targets at the same time. He was a force to NOT be ignored and you had to be careful. Zed, Diana, Irelia and other champs had to use their brain and NOT dive attack me because with one E and Q I could hit the guy and the minions at the same time (because of that 0 dmg). Simply put...Old Mordekaiser's main power was coming from the wave minions and the enemy champion numbers. He was so powerful that the vamp steal, alongside the dmg count, was so huge I could even solo 1 vs 5 and STAY on the enemy's base. How? If you can hit 4 guys at the same time, you actually deal AOE dmg, and because of that even the enemy adc had a hard time to fight back.

One day I heard about the new update they did to Mordekaiser and I was worried because I didn't WANT TO SEE the NERF they did to him. The E is 50% weaker, so much than it used to be, and because of that I cannot rely on enemy minions to fight 1 vs 2. Even if I gain 25% shield for each guy I hit, the dmg is 50% lower and because of that I can't hit-and-run or farm like I used to. His W was giving me armor and dmg PER SEC and it was ultra useful when I was right on top of enemy minion waves, while fighting other guys. They were trying to stun me, slow me, do ANYTHING to kill me. The problem is, I was recovering 250 shield HP every sec and if you added the dmg from Q (2 sec cooldown) and E (4 sec) so...NOT TODAY! But even I have to agree the new Q was overkill. The dmg of the 3rd hit (9x dmg) was just a nightmare and the only thing most people had to do (even I did it vs adc) was to Flash at the 3rd hit or use Exhaust and the enemy adc was dead. And let's not speak about the ulti! We all know we wanted to train our own dragon. XD I was in heaven. I could insta-kill that damn devil Teemo with a single Q and GOD IT WAS WORTH IT! Man, I wish you could see Garen's chat calling me cheater for 3 reasons: DMG 60% hp, Silence didn't work, install kill jungler.

And then the Second Update came and instead of dealing 1x3x9 dmg, it deals 3x3x6. I totally agree because the burst dmg was huge and you only had to Flash + Q at the 3rd attack to carry and win the game. But now a new problem came and it's a serious one: Even though the old Mordekaiser had the same dmg, the old Q had 1700 total dmg when I'm was casting Q,W,E,R in one guy. The REAL reason Mordekaiser was perfect was not because of the dmg he was dealing, but because his attacks were AOE and even 4 enemy champs had a hard time to deal with. (Expect: one ignite or a 3 sec stun = Ryze is more tanky than a Mord that CAN'T deal dmg) Zed and Diana are the champs that Mordekaiser can counter just for kicks and giggles. Now, with the new update, both of them deal 2210 dmg in 3 sec and it's a nightmare because I need time to deal dmg, thanks to Q, and even if I hit them with the 3rd Q hit they will not have a problem with my E because it is ultra nerfed, thus making me an easy target. Now even Jax stands a chance because in past games, if you remember, the early game had a huge problem with Mordekaiser thanks to the burst dmg of E and if Jax used his E to block your Q, the only thing you had to do is to hit an enemy minion for the Q to hit him EVEN if his E was on.

NOW? I can't even attack him as he keeps his E on standby and when I use Q, at the 3rd attack, HE ATTACKS ME because, even if I land a hit on him, he will parry it and if I DON'T attack him during the time he needs for his E to end, the stun is enough for him to cancel my Q and finish me off. He is totally weak now, even if I have my Charizard with me. The only thing enemies have to do now is to stun me because even if I activate my Q, I will not have enough time to attack them to stack up. To make the things more interesting:

1)NO ESCAPE On team fights you are totally useless because the tank will actually force you to aim him and the ONLY way to attack other people is to Flash, and let's admit it people, Flash is not a strategy you can use every 2 min.

  1. EASY CHAMP TO DISABLE Throw him any 1 of the stun, slow, silence or taunt effects for 2,5 sec and Mord is down. Why? The main reason Mord is so powerful is the DMG he deals to regain back his shield. If you throw him 1 disable the chance for Mordekaiser to hit someone is reduced by 60% or more. And on teamfights ... NO GOOD!

  2. SLOW LIKE A... You can't dash, you can't chase someone without items and like I said you can't escape. If I start hitting the enemy with my Q, after the 2nd hit he will see it and, like everyone else, they will NOT stay and watch but they will stun me or get away from me and they only have 2 sec to cancel my Q.

Now, I do have 2 or 3 ideas crossing my mind about Q, but I think they would be a bit overkill. But, like Mordekaiser always says: “All things must die… and yet I live on.” As you know Nasus can become uber powerful with his Q, because it does not have any limits. Same with Veigar, which means the more they stay in the fight the more powerful they get. In the end they can solo any champion 1 vs 1, no matter what. Those guys have unique strengths, thus making them true nightmares. As long as you know how to play with them and don't do any mistakes. I think it's time for Mord to also have that kind of unique strength. Either go with:

A) Dragon Every time the dragon dies (no matter who team-killed him) he will gain permanently extra HP and AP I think this is fair because if the enemy raids the dragon all the time, in the end they will have to face a VERY PISSED OFF MORDEKAISER!

B) Curse of the Wicked If Mord's Q hits the same target 3 times, the enemy will gain a passive called Curse of the Wicked and that passive will stay on as long as the target is close to Mordekaiser. Because of that Mordekaiser will get a nasty passive that let's enemy champs AND EVEN TOWERS to deal to Mord 0.04% x AP reduction dmg. And if you cast your R on an enemy with >50% HP, they will instantly gain the passive.

(In 1 vs 1 fights the enemy will have to play very carefully because if Mordekaiser happened to hit him 3 times, he will have to get away INSTANTLY for the passive to be disabled. Best part? It stacks with other champs which means, ONLY if Mord is able to land 3 hits on the same target. If he somehow does the same thing with the rest of the enemy team, it equals 70-100% dmg reduction. It IS worth it because it's what Mord is supposed to do: to PUSH enemy lanes and force enemy players to fall back. The chance for MORD to gain that 70-100% dmg reduction will be devastatingly small, at 0.01%. You will HAVE to aim all enemy players, because they will not just stand still and NOT disable you. If you chase someone, the last guy you attacked will follow you, so reaching 100% dmg Reduction is almost impossible like a Bronze vs Challenger. XD And the reason I prefer to use this with AP is that, if you put 20% instead of 0.04% and you play Mord AD, due to the attack speed, and with a 40% reduction dmg, at the bottom lane Mordekaiser is diving HIMSELF on towers, giving the enemy a hard time to stop him. {The Formula is 0.04% x 500 AP=20% (full mages will have low attack speed but will be able to withstand many attacks)} This is NOT overkill and I think they should add this. Why? Remember, Illaoi's E will hit no matter what, even your ally champs, and you have to get away from your team and not stay too close. (Let's not forget her W!)

C) AOE ATTACKS Old Mordekaiser's Q ,W and E could hit many guys at the same time making him PERFECT FOR teamfights. The new Mordekaiser has many problems because you HAVE to rely on your team, when you are supposed a damn juggernaut.

That's all for now I will keep an eye on the post and I will GLADY accept any kind of tips or info. And sorry about my English, writing too much stuff is killing my spelling. ^.^" (PS: I want to thank my friend who helped me with fixing my grammar and vocabulary and spending his time with me for something so simple. :D)

And to Riot employees or admins or...hell, I don't know how many other people, PLS before you post ANYTHING play one or two games or even 50 games with Mord and you will understand what I mean when I say he HAS problems with TEAMFIGHTS. !BE WARNED. IF THUGS, WITH FAKE RIOT POINTS, OR SPAMMERS COME HERE HE WILL GET INSTALLY REPORTED FOR ABUSE ON THE COMMUNITY!

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