Nautilus Buff?

NeroYamatoX·3/1/2015, 1:33:48 PM·1 votes·1,675 views

Scarizard states that "we want this to be a buff to nautilus" but isn't this an out-right net loss for Nautilus? The W nerf seems a bit extreme and the slow duration nerf hurts his gank. Yes he can jungle faster but is it worth the nerfs to his ganks and to his tankiness and sustain in the jungle?

TL:DR Trade off in Nautilus is a net-loss. A nerf.

Discuss.

Nautilus

Titan's Wrath (W) damage while shielded decreased to 15/30/45/60/75 from 40/55/70/85/100
Riptide (E):

    Cooldown lowered to 6/5.5/5/4.5/4 from 10 at all ranks

    Mana cost lowered to 40/50/60/70/80 from 60/70/80/90/100

    AP ratio lowered to .3 from .5

    Slow duration lowered to 1.25 from 2 seconds 

        [Context: Scarizard commented on these saying: [1]"Yeah, to be clear - we want this to be a buff to nautilus. We're watching the W changes heavily." and [2] "E is flatly a stronger clearing tool at level 1, though. 40 mana, 6 second cooldown. His early clear is affected positively."]

3 Comments

Ser Garland3/1/2015, 4:08:55 PM2 votes

Basically it's just changed his identity. We may even want to max E first over W

GaleWinUnleashed3/1/2015, 11:31:24 PM1 votes

Play it before you judge. It's a slight buff to his early game, a very nice buff to his late game, and it feels so much better. And don't forget the new jungle enchant, Cinderhulk. That thing is a massive buff to his clear speed, on top of the small buff the Riptide change already gave him.

The Riptide changes are an amazing buff. Slow duration? Buffed, because the cooldown is cut by more than the duration. Same for the AP ratio; that one is a buff as well. He now clears slightly faster early game, and improves greatly upon getting Bami's Cinder. His shield damage is weaker, yes, but it is more than made up for by the Riptide buff.