The State of Twisted Treeline

King of Trash·2/19/2015, 8:24:56 PM·1 votes·300 views

Currently at the moment 3v3's is an overlooked yet rather popular game-mode that is in a rather bad spot right now. Not even taking the meta of 3's into consideration, which happens to be full of cheese, the map itself has a ton of issues. Many of which are due to the season 5 changes intended for summoners rift, which like usual also got ported over to TT. For example the new elixirs combined with the Krugs smite buff makes killing towers way to easy, but that's implying it is hard to kill a tower on this map in the first place. Another issue is how easy it is to end the game after getting an inhib. Currently if you take an inhib, you practically make it a 2v3 since if you leave that lane for longer than 15 seconds you can say goodbye to your nexus tower. Speaking off nexus towers the tower is basically non-factor once the game is past 20 minutes since its just a crappy, squishy, normal turret, unlike the ones on the rift that shoot rather powerful lasers.

I play on TT just as much as SR whether it be ranked with some buds(solo que pls), or just some casual norms. Either way be it win or lose there is no satisfaction in winning on 3's a lot of the time. Most of my loses and wins recently have been from a mix of cheese and being able to win/lose off of a simple throw, at almost any point of the game. One of my most recent games I was able to finish the game by 12 minutes after killing a couple of them and just straight up pushing bot and getting the inhib by 9 mins. They resisted, they didn't just let us end the game, but it hardly mattered the towers just fell like they were nothing, even really early in the game.

All I ask is that Riot will at least re-balance the towers or anything on TT right now since its just in a pretty bad spot at the moment.

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