Lux Ultimate's Animation
Hello everyone,
I started playing Lux a couple of weeks ago in dynamic queue, and i noticed several problems with her ultimate's animation. 1- The light animation does not reach the full range that is highlighted when u mouse over the spell. 2- The light's width is bigger than it actually should be or is completely off. The number of times i ultied someone who seems right on top of it to then have it miss completely but also to hit enemies who seemed far from the laser's trajectory. 3- The laser animation (i think its the spell's height from the ground causing it) when cast sideways is not clear since sometimes it seems like its next to the enemy champion however it ends up being above them and only give that illusion because to its 3D animation design.
This is an issue that impact the gameplay of this champion whether for the summoner using it or the enemy team.
Can this be fixed?
Thank you.