Balancing Tristana Discussion

Buttèred Biscuit·10/30/2017, 8:43:06 AM·4 votes·771 views

So, after watching worlds so far, I've noticed some threads here and there mentioning how Tristana is bit overpowered when it comes to disengaging from fights, her W and R. I totally agree with this notion as I've gone against a few Tristana's and I know the frustration of trying to engage/escape from her just to have her simply press E, but that's alright, most ADC's have a tool in their kit for escaping. However, this becomes a problem when an ADC has two forms of escaping, mainly Tristana's R, which knocks back people, now I could compare her to Vayne who basically has the same mechanics, but her's feel more fair as both the tumble and knock back have a relatively short range. Tristana's range on the other hand is a pretty decent number, and with mobility creep being a thing sometimes it's hard to even think about chasing (even though you shouldn't) her down and securing the kill. Which begs the question: What changes does Riot make in order to make her feel more fair to play against?

A simple question with a not so simple answer. Most people have suggested that her W not buffer CC, which we could go that route, but since her W does have a cast time, people with "crappy" internet might not appreciate this change. Sure it would feel more satisfying, but to the people with not that good of internet might not think so. Then how do we nerf her W? Well why not treat her W like Kha'zix's E? Both function the same, but there's one minor difference between the two. In order for Kha'zix to reset his E and acquire a longer range, the skill needs to be evolved, which can be done at 6, 11, or 16. I tend to evolve it at 6, making ganks a bit more easier, but we can discuss what to evolve at what level another time. This makes Kha a bit more balanced because some people might not evolved E (the hell you thinkin?) which makes his engages/escape pretty crappy. "But, Shiny Furret! Are you suggesting that Tristana get a evolve mechanic like Kha?" Hardly, mostly for the reason that she wouldn't feel unique and it wouldn't fit her theme, no I'm merely thinking we change her W, not overhaul the skill mind you, but make it to where her early game isn't so strong.

Here is my purposed changes to her W At W levels 1-2, Tristana's jump has a short range and only resets the cooldown if she jumps on a target with a fully stacked bomb killing the target. At W levels 3-4, her jump range increases a bit and now Kills reset the cooldown. At W level 5, her jump has maximum range to what it is now and Assists can reset the cooldown. So basically at early levels skill mostly takes place with just the bomb resetting the cooldown if the jump + bomb combo kill the target. And once you level the skill higher the easier it is to chain jumps together. With these purposed changes, it makes whoever is playing her, decide to either go for early wave clear (leveling up E first) or go for early kill potential (level up W first). We could also do some changes to her R, punishing people for using it as a disengage rather than an execute. Maybe have it to where she gets a percentage cooldown on her Ult if she kills the target and if she doesn't the skill goes on maximum cooldown.

These changes are merely speculation and perhaps might not be the changes she needs, but it's better to throw idea's out than simply offer nothing.

TL;DR: Tristana is annoying to go against. Her W and R need possible nerfing. I suggest we change W to unlock resetting on Kills/Assists and maximum jump range at rank 5 and having R receive a percentage cooldown on kills rewarding players for using her ult as a killing tool rather than a disengaging tool.

15 Comments

DorkunedAuras10/30/2017, 8:55:56 AM3 votes

Evolving W first on Kha'Zix? Why? Get the Ult evolution, helps you with stalking prey, you can use bush stealth into ult active stealth to get right onto your target without using your actual gapcloser, and it's amazing for stalking prey in the enemy jungle.

nelogis10/30/2017, 8:52:34 AM2 votes

To be honest her new W would be a pain in the arse to keep track of... does she have the reset? what lvl has the W? Did the kill reset it now or not?

It's way too complicated to keep track of

If you want to nerf it just do it simply like this:

Jump Range now scales with lvl's Doesn't reset off of a bomb Doesn't reset off of an asisst Doesn't buffer cc (The thing with the frustration of people with bad internet is stupid. So I cant hit GP barrels because of my connection so we should double the dmg radius? hell no!)

And for her ult a simple CD nerf would be good.

Miss Luxanna10/30/2017, 9:56:51 AM1 votes

More Lux buffs please~ Lux But not too many, we don't want her being perma-banned.

FeederCricket10/30/2017, 11:06:29 AM1 votes

Removing all the resets except on kill for her jump, make the range on jump scale with levels, similarly as her AA range, and nerf the knockback range and increase the CD on her ult. Done.

Rengooo10/30/2017, 11:42:18 AM1 votes

She probably has to much going for her, I personally think she needs to loose one of the following;

Self peel/mobility Insane dps high range

These all in combination make for a very overloaded champ, high dps from range should always come with a trade off, but when you have so much self peel as well (W & R) it makes for a very frustrating champ who lacks clear weaknesses.

Sire Hippington10/30/2017, 12:27:30 PM1 votes

The issue with tristana is that riot trys different things at once with her. Her W+E make her an all-in type of champ, especially the W reset on fully stacked E, you can get stupid all-ins by maxing W on her. The ult adds to the all-in burst potential. At the same time her Q+E allows to demolish towers faster than about any other adc. And on top of that, her passive ranged and Q AS turn her into a hyper carry later on. So you got an hypercarry that shreds towers like nothing, has lots of savety and yet also brutal all-in and cleanup potential.

I think they need to figure out wether she should be the long ranged towershredding hypercarry, in which case she really shouldn't have the resets on W, or wether she should be an all-in adc with cleanup potential in which case her passive should be changed.

Dr Dog10/30/2017, 1:25:30 PM1 votes

i think they should give her w a bigger mana cost and cd to make you have to use it more carefully and anticipate resets, along with its range scaling with level like zacs e. her ult could use less knockback or a higher cd and her e... thats just her main problem, shes supposed to be a late champ champ but her e just does waaaaaaaay too much early game to the point where when i played her it felt very grossly unbalenced and unfair to my enemy laner, it could really use a way lower base dmg at early levels and stay the same at higher levels, they tried to nerf its ad ratio but that really wasnt the problem

iPooUnicorns10/30/2017, 9:16:30 PM1 votes

Honestly she just needs a slight nerf to her W range.

wyvern01197610/30/2017, 8:55:01 AM1 votes

Or we can do nothing to an already balanced ADC.
She has had the same kit for literally years. Its not an issue.