[Long] Give Players the Option to Flip the HUD

Hypellosh··37 votes·3,344 views
http://i.imgur.com/EhbOJWK.jpg

I shopped up the above hasty example; obviously it can be done cleaner.

While the isometric view is inherently unfair for a variety of minor reasons, I believe the main problem is the HUD.

The HUD's positioning is a detriment to Purple side for these two basic reasons:

  • Less Valuable Camera View

  • The HUD mainly blocks much of the southern view, meaning the natural north(ish) directed view becomes more pronounced. Almost wherever the camera is positioned, Blue side maintains an advantage because they retain a directed view towards their enemy, while Purple side is, in a way, left facing backwards towards their own territory.

  • Overall, Purple side must use significantly more thought towards camera control in order to maintain an equal value of camera view.

  • Champion Dislocation

  • To maintain equal camera view, Purple side must dislocate their view from their champion. To obtain the same offensive, forward looking view, Purple side needs to move their camera lower and left. Rather than being partially obscured, if not entirely visible, Purple side must sacrifice the view of their flank. To this extent, Purple is more vulnerable to ganks, as well as more risk calculation and movement to keep map awareness and safety.

  • With greater champion dislocation, greater calculation and effort is required. All mechanics are more cleanly and easily executed with a locked camera. When having a locked camera, the champion is centered, meaning lessened-variable calculations for determining distances and angles between champion, allies, and goals and threats. The more dislocation there is, the greater the potential for error. Since in most situations Purple side is required to be more dislocated from their champion, they naturally have more risk for equal reward in every game.

While practice and skill will minimize those detriments, they will always have an unfair effect on the game. Though the highest levels of play are not nearly as endangered as the lower levels, we can all relate to the skill shots that would've been dodged if we had time to react for a few more pixels of movement.

By flipping the HUD, Purple side is given the most possible equalized view without requiring manipulation of the map. This option would not change how the game runs and does not need be forced upon players who prefer the current, static HUD.

It should be noted that reversing the basic HUD is not a crutch, a nerf, a buff, or anything of the like; it is a personal preference akin to the advantage or disadvantage gained from resizing one's own HUD. Some players will find benefit, while others will prefer to stay the same.

I believe the implementation of this option would be relatively quick and easy to accomplish. Regardless of the ultimate effectiveness of creating this option, it would be purely positive addition for the community and overall in-game experience.

Riot, please create an option to reverse the HUD.

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Some paraphrased arguments that have been made from a recent Reddit thread:

  1. It would take getting used to, my eyes go to certain spots of the screen by muscle memory when looking for things
    • It should be a settings option. It allows players who like it to feel more comfortable, while players who dislike it simply don't turn the setting on.
  2. Or you simply move your camera slightly down and get the same view
    • You would achieve the same view, but at the cost of dislocating the visual safety bubble around your champion.
    • Currently, both sides have their south-east view somewhat blocked off (assuming mid-lane is north-south). This is an advantage for blue because the loss of sight is always coming from their own territory. If purple wants to have the same view, they have to dislocate the camera from being centered on their champion, meaning an extra calculation for determining distance between them and their surroundings AND completely cutting off vision of their own top flank.
    • While flipping the HUD would not entirely fix the differences, giving the option to flip it would allow many players to feel more comfortable, letting them focus on their mechanics, map awareness, etc..., rather than fussing over an unfair difference in camera control.
  3. But camera control, viewpoint and angel is the same for both sides. If you have the camera at the same position, you see the same thing.
    • Yes, but the value of what you're seeing is changed since one side has more view of enemy territory, while the other has view of its own. From both an offensive and defensive standpoint, having vision of your enemies' territory is valued higher.
    • Furthermore, when not camera locked, a person must also keep track of their own champion since they can be anywhere on or off the screen, rather than having a solid foundation in the middle of the screen.
  4. It's not unfair just suck it up and get used to purple side
    • It is unfair because it requires one side to have two detriments to their play (see previous).
    • Even if these detriments accounted for .01% of matches being significantly affected and assuming that each of the 27 million players per day (Forbes) were to only take part in one 10 player match each day, that's still 270 matches a day, or 98,550 matches a year - as a very unrealistic bottom number.
    • Although this is just an educated guess, a more likely minimum would probably reach at least 1,500,000 games per year, with 35,000 of those games being decidedly won or lost by this factor.

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I am new to posting, please let me know if my formatting can/should be improved

20 Comments

Talamare15 votes

Screw inversion, give us FULL CONTROL

I want my abilities to go vertical on the left, my ally HP bars across the bottom, active spell effects to go RIGHT IN THE CENTER OF THE SCREEN

Now obviously the way I want it would be TERRIBLE for a lot of people, but if they gave everyone the option to choose however they damn wanted! IT WOULDNT MATTER

ifaux7 votes

I can't honestly say that the placement of the UI has directly affected wins or losses for me I do however agree with your argument. Screen real estate and the placement of core functions of the UI do play a deciding factor in your perceived level of comfort when trying to locate information on the fly.

Now, as to why Riot won't allow us to reposition these elements, or invert them, is beyond me. It seems like a very easy QoL fix for people should they feel inclined to do so...

stokastic4 votes

10/10

This is a fantastic idea. This is a way simpler and more elegant solution to the camera inequality than messing with camera angles. I hope you get a red response.

Meanie402 votes

Let's see ... what did a Rioter say about this back in 2009? ... Oh, yeah, this:

The camera flip for purple side is coming back. Dont have an ETA yet though.

http://forums.na.leagueoflegends.com/board/showthread.php?p=358084#post358084

LeeDark1 votes

Take it from a lore fan, if they haven't kept the promise in five years... it's never gonna happen.

Hypellosh2 votes

That's not the same as what I proposed here. Assuming I read the link correctly, that changes the entire camera view. I'm asking for the HUD to be changed.

Meanie401 votes

Fair point, though flipping the entire camera view would have the same field of vision changes as flipping the HUD.

Hypellosh1 votes

Due to the isometric view, it would not result in the same view. Changing the HUD still leaves Purple side at a slight disadvantage, however it would be a quick and potent patch that would not diminish game performance or require much manpower, which a flipped camera view would demand.

Meanie401 votes

Depends on how it's coded. Both customization options should be offered though.

ilovealgebrajk2 votes

amen to this!!

ƒæµ2 votes

Would be nice if you could move them around as you please. For example in bot lane I would hate this, it would block river and a large part of my screen would be the trees; where as top lane I would love to have the HUD at the to pfor better view of river, while the HUD only blocks the trees. I dont play much mid but from your picture I would prefer to have it along the right or left side of my screen (on my tower) for better view of the top and bottom river and ramps. Sweet concept I hope they consider adjustable HUD placement.

Clomph1 votes

Eww.. I hate that look.

But, I do like the idea of full control of the HUD. Maybe partner with Curse for addons? I want the addon for a blue buff timer..

A possible problem with this is that you move it out of the way of the bottom of your screen which gives you a larger field of view from behind? Imagine ganking.. theoretically the problem with people being ganked is that the HUD is in the way, so they don't see someone approaching from behind, unlike if someone were to gank from the top. I've wanted a camera zoom option for some time, but then I got thinking.. What if Rito doesn't want us to zoom out the camera more? That could be the same in this case?

Remember, this is all theoretical.. To be completely honest, it wouldn't really affect gameplay too much.

Cindikle1 votes

I'd like full control. And better options.

There was an image I've seen before, I think it's actually an ability timer for everyone(maybe curse voice?). It placed 4 littler bars under the Hp bar above your character to watch your cooldowns.

Overall I don't find much of the UI frustrating. It's minimalistic overall. But quite a bit of it is just fluff. Why do I need my own image? Item's could be put into one bar instead of 2 with those stats over it. Would take up much less space.

WarCrazy1 votes

I agree. This would be great for when I get that pesky purple side.

AutoSys1 votes

Why on earth would they change something like that?

I mean we learned how to read from left to right...why would they want you being able to play that when you go against other nationalities that learn to read right to left? How about top to bottom vs bottom to top?

/sarcasm

We have been conditioned thru school/video games and the like to play left to right.

You really think the overlords want to give up their small bit of handicap?

Steelclaw1 votes

I would certainly use an inverted HUD like this, and I would hope that it could be bound to a key or key combo to flip it instantly during the game.

Mellophant1 votes

i agree, but more on the fact that it gives us better control of the HUD. for instance, i would also love to be able to individually move parts, and in and unpin parts too, ala Strife

Jambulija1 votes

Riot: "Working on it. We just need a couple more years to figure out how this mod works and then we will steal it"

ImHerVoice1 votes

damn dude you use one square as fuck screen. my 1920x1080 aint got nothing on you.

Vesarixx1 votes

Alternatively they could just give the option to freely move the HUD elements.

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