Why I think Ranked is unfair!!!

AlwayzGunnaGame··1 votes·415 views

I consistently manage to put on good, scratch that amazing performances in ranked mode in every game. Typically with low deaths and high kills and assists I try to carry my teams to victory but it proves nearly impossible in every game. So i steadily fall down the ladder and get repeatedly demoted due to the faults of others. This is not fair in any way. I should be judged and ranked based off of my personal performance Ex: Wards Placed, KDA, KP, CS, Gold Earned, Wards Killed etc. Giving and taking LP based on wins/losses just is not fair because people that get carried get free LP while the people that perform well while their team throws leads gets punished. And if you need proof to see my performances just check my profile and you can see for yourself. What caused me to want to post this was two back-to-back games that resulted in my demotion to silver 4. (I was placed Silver 1 after provisional games and this is my first season.) First game i was Jng Malphite 8/4/15 of course a loss followed by a game as Jng Volibear 10/5/32. Both games i ganked early and gave my team a lead early which they in turn threw away and caused us the game. I think if the ranked system was adjusted there would also be less flaming from teammates as everybody would know that their LP depended on how well they did personally and not feel that the Draven feeding bot lane is going to cost them LP even if they do lose the match they can potentially still earn LP by playing well.

4 Comments

HaIlMonitor3 votes

So who cares about your KDA. Are you taking dragons, helping them get towers after you gank, are you using pings and trying to "lead" your team. There are so many reasons you could be losing.

Streeton1 votes

everyone would start kill whoring.

EndlessSorcerer1 votes

This would lead to counter-productive behaviors from players including but not limited too:

  • intentionally stealing kills even when the champion doesn't scale well with gold
  • Avoiding teamfights and skirmishes over objectives to avoid dying and ruining their KDA
  • Splitpushing and refusing to group to keep their farm up
  • Players selecting champions who focus on damaging or killing opponents, to the detriment of their team composition
  • Players will refuse to allow themselves to die even when it's for the benefit of their team

It also fails to distinguish the players ability to work with or direct their team and their ability to win games. There are too many issues with basing LP loss and gain on the player's personal performance.

bad manner kid1 votes

0/10/4 support with 0 cs makes 3 game breaking plays that turn the tide for your team and cause you to win, after dying repeatedly due to people not committing to CC or many other reasons a support gets killed.

This player deserves less LP than the losing team according to "personal performance" grading.

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