Master Yi doing 43% of his Champion damage as true damage
using conqueror in the jungle. As you can see by the chart his true damage is about half (0.42927%) of his entire damage dealt to champions. Of course he had a good early game, even though I (malphite) tried to halt him a bit. This does not matter as you cant itemize against true damage. I figured in this game the only way was to reduce his attack speed so much he cant hit us, did not work since he still shred through my 408 armor like it was a minion.
Now, how did
make this work? Well by analyzing his build --->
<--- We can clearly see how he avoided my attack speed reduction (
Maplhite E /slow is 50%/). He used the combination of his passive which allows him to attack twice, as well as guinsoo´s passive which makes every other basic attack proc on hit effects twice and Titanic hydra which you can use the active for a double attack.
I think anyone would say this guy is smart, he made a build that does over 40% of it's damage as true but it is also something us as a community hates, an immovable object. There is no way to stop a master yi flying at you with this build. The tanks cant hold him in place for cc to land and even if you do a point and click, he can dodge it. Which comes to what ties this true damage on hit with some pretty tanky stats build togheter, Alpha Strike. This ability allows him to neglect cc and keep attacking.
I know a lot of people like crazy stuff like this, but when you cant build against him, counter pick or even cc him, it gets annoying and (im sorry for using this word, this is only plat elo i know) Broken.