Is Riot about to do anything about Zed?

Riisi··1 votes·489 views

So Zed's W-Q Combo got "fixed" in 5.22 where the W no longer instantly cast the Q but instead does it in a really slow, sluggish way. I've seen so many posts on this from Reddit and i think it's a fair point that there's an infinite amount of champions with animation cancelling "mechanics". So? for others it still seems to be considered as a "mechanic" but for Zed it's a "bug". Dear Riot, Please remove animation canceling (please no) or revert the "fix"

2 Comments

dannykun1 votes

animation canceling, and animation concealing aren't the same. Zed's was an animation that wasn't playing at all because the shadow's windup animation was being concealed by the travel animation. Riot was correct that zed's q animation was completely undodgable in that state as no one could see the animation being cast, it just happened, and not even the most inhuman of reflexes could dodge it. So now that it's fixed and the windup animation is being cast AFTER the shadow lands of course it feels sluggish. just gotta learn how to aim skillshots now.

Sidenote, animation cancelling stops the animation lag by performing a different action. It is only supposed to have an effect AFTER the ability has hit the field, not in the middle of another. perfect example riven's q combo, a very good riven player will use q and then auto after q hits the target to stop her from finishing the swing, that way they can get more damage out faster.

Dorans Shuriken1 votes

i never really even used that combo, except in rare cases where i was going for someone low under turret. generally it's better to w,e and then take your time to aim at your nice slowed target

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