How to make Corrupting Potion more viable
Right now, most people aren't running Corrupting Potion because it's not seen as a strong item. Firstly, it blocks of hp potions completely and only has three charges. Granted, this does heal for more total hp than potions, but sometimes you don't need the full charge and end up wasting some regen. Secondly, doing damage isn't really the point of a sustain start. It's an interesting mechanic but it kind of goes against the role of the champs that would buy it. A good way to solve the first issue is refilling one charge upon siege minion kill, much like the Hunter's Potion. The second issue is one that I don't fully know how to solve and would love to hear some insight from the community that had more experience with flask champions than I. Would this fix be op? Or would it be more viable and not super oppressive? I am interested in hearing what people think because I really like this item and want to see it more.