Surrender timers should be modified.

SuperCrazyPollo··2 votes·577 views

I have read several posts here talking about surrender timers, and I have read both sides of the argument. If you decrease the surrender timer, there will be several consequences such as:

  • People "throwing the towel" after small enemy gains such as first blood.
  • Incomplete games that would make teammates feel unsatisfied with the outcome.
  • Lower satisfaction or "fun" for the winning team after a victory. The major reason shorter surrender trimmers are asked for in the boards is the case of DCs. There are several other reasons, but another post stated that they are rare and therefore insignificant. A quick and easy solution for this problem would be to keep the surrender trimmer at 20 minutes, but activate it whenever a disconnect happens. This way, if the team with the missing player agrees that it will be impossible to win, they should be allowed to end the game and begin another one. I believe playing a one sided game or a handicapped game is not the goal of League of Legends, and playing these games makes time spent feel wasted. Therefore, I ask for there to be a change.

Tl;Dr Make surrender vote available after a DC is detected so that the handicapped team can end their misery and attempt to enjoy their time spent playing in another game.

1 Comments

JuanCrazy1 votes

having enhanced surrender for DC is good. perhaps dropping requirement for majority. it should start immediately upon game start or max 5 minutes. after 5 minutes of play, you are behind alot and start getting frustrated knowing you will have to play in misery for another 15 minutes, and even then might not get a surrender if one is a buddy of the other and says he will come back...

More from Gameplay