Change the confusing pings that come when you smite Wolves!!!
Dear Riot, Please change the pinging that the Sentinel does when you smite wolves! It messes up my matches so much. I smite wolves, finish them, and escape the enemy jungle. Then the Sentinel starts pinging "I'm coming", then "Help", then "Watch out" and cycles through them. My allies think I'm the one pinging, since the pings are identical to the ones that players use. Suddenly, instead of an easy escape, my allies think I'm calling them to assist me in blowing up the enemy Udyr. (When in fact I'm running for my life!) You're always talking about clarity. You don't want players to be confused. What's more confusing than a small green orb that trolls your team with random pings? ("Report green Sentinel for spamming guys...") I rarely bother to smite wolves anymore because of it. Few people know that the Sentinel even pings, because you're only aware of it if you jungle. Please either change how the Sentinel works, or change the pings to be ones that are identifiable as being different from player pings. I'm Diamond II, and players still react to the Sentinel pings. This is not a lower-level problem! Please fixarino. Thanks!
Upvote if you agree lads! (And lasses) If we can get a reply from a Riot employee, or see changes implemented within the next few patches, that would be awesome! Thanks for your time.
Edit: some people haven't experienced this/don't know about it. Here's the only video I could find on it that's currently up. Scurb's video only shows two of the pings, but if the enemy stays in the jungle longer, more pings occur and it repeats.
Personally I find the voice he uses obnoxious, but it's a good video for demonstrating how the sentinel works.
https://www.youtube.com/watch?v=_ZE-431w_2s
SLR Spider Queen