An easy solution to reducing the amount of players starting games with high ping.
I'm sure a lot of people start playing League and become frustrated to find that they're undergoing a period of high ping, so I came up with a simple solution to help players know that they're about to enter a game with high ping. The interface could be able to detect how long it takes for players to reach the servers, and if players with a ping of 500 or higher, the game will warn them that their ping is high, and give them the option to enter the game with this high ping. I have an example of what warning could say here. "WARNING. You are about to enter a game with a ping of (amount of ping) ms(s). Increased ping can lead to inconsistencies and issues while playing League of Legends and can decrease individual performance. For more information and to find out how to decrease your ping, go to https://support.riotgames.com/hc/en-us/articles/201752664-Troubleshooting-Connection-Issues. Are you sure you want to continue?" If yes is selected, the queue starts normally. If no is selected, the player is not entered into a queue. In party queues, if any player is detected with high ping, that player is given the warning message and has the decision to leave queue.