Infinity Edge Rework Idea

Neug··2 votes·1,016 views

They should just remove the true damage on it and make it give 50 AD, double crit chance, and increase total ad by 20% just like an ad version of death cap. If it had 50 ad and doubled the crit chance (with two zeal items) it would effectively give 40% crit chance making it cost effcient on its own. Then give it a 20% or 30% increase in total AD and raise the price by 400-600 and you have an item that allows adcs to scale into the late game and not let them come online early and it still can't be a rush item.

1 Comments

ZephyrDrake1 votes

So... what is the point of the change then? Oh right "let's get rid of this one thing because I don't like it even though it's the least of the issues currently plaguing the item"

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