Infinity Edge Rework Idea
They should just remove the true damage on it and make it give 50 AD, double crit chance, and increase total ad by 20% just like an ad version of death cap. If it had 50 ad and doubled the crit chance (with two zeal items) it would effectively give 40% crit chance making it cost effcient on its own. Then give it a 20% or 30% increase in total AD and raise the price by 400-600 and you have an item that allows adcs to scale into the late game and not let them come online early and it still can't be a rush item.