a list of things i think should be consumable items (for fun)

lykkelas·3/9/2019, 10:17:52 PM·2 votes·2,294 views
  • ryze ult
  • flash, and probably every other summoner spell (summoner spells as a game mechanic should cost gold imo)
  • kindred ult
  • redemption (yeah but like u buy one every time you use it)
  • shureliya (same)
  • spooky ghosts (you get the idea)
  • thresh lantern (but like you can also channel it to pull back multiple teammates)
  • mikaels
  • promote creep
  • structure fortify (yeah like in dota)
  • oracles / scanner
  • olaf ult
  • i remember watching a video about something called an Oculus Ring from Diablo which creates a zone that amplifies the damage of the people standing inside of it, sounds pretty neat for artillery comps
  • refresher (also like in dota)
  • smoke of deceit (you guessed it, just like in mf dota)
  • wards

i thought about how this would affect your inventory so with something like this, i would rework the trinket system to have 4 slots and limit the player to 4 active items/consumables, while still having the 6 for all of the other items so lets say you buy youmuu's: it would take up one of the four trinket slots AND one of the six invetory slots

1 Comments

SolarisPax3/10/2019, 5:01:34 AM1 votes

As a Dota player, I really like these ideas. Their implementation could be problematic, but I would love to see League gain some extra utility based actives and more strategic elements as opposed to the very micro-focused game it is now.