Elise 5.16 change
Dear Riot (and anybody else who reads this). I'm not 100% sure if people who made this change pass Q - Neurotoxin DAMAGE 40/75/110/145/180 + 8% of target's current health ⇒ 40/75/110/145/180 +4% of target's current health
failed the math exams but this change is beyond my comprehension. You made the most clunky ability of Elise (range is different from auto-attacks, and if you spam it it will re-cancel itself before it's cast) a waste of mana. But that's not the issue here. Grab a calculator and realize how horrible the ability was and has become at the same time.
I'm just letting you know that you made this ability a Rylai Scepter proccing ability. It wasn't dealing any damage whatsoever before, it's not going to deal any today because the scaling is really poorly designed (only % scales, not base damage).
Riot keeps doing the very same mistake over and over again. Instead of fixing the real problem on a champion - they leave it be pretending it's okay and they try to change a completely irrelevant issue (such as the weakest part of Elise - human Q... Yes, that has been the weakest spot of her all this time). Anyone who can put 2 and 2 together will stop using the ability once he hits lvl 5 or so. Elise has lots of other strong parts.