Elise 5.16 change

Tragic Positive··1 votes·563 views

Dear Riot (and anybody else who reads this). I'm not 100% sure if people who made this change pass Q - Neurotoxin DAMAGE 40/75/110/145/180 + 8% of target's current health ⇒ 40/75/110/145/180 +4% of target's current health

failed the math exams but this change is beyond my comprehension. You made the most clunky ability of Elise (range is different from auto-attacks, and if you spam it it will re-cancel itself before it's cast) a waste of mana. But that's not the issue here. Grab a calculator and realize how horrible the ability was and has become at the same time.

I'm just letting you know that you made this ability a Rylai Scepter proccing ability. It wasn't dealing any damage whatsoever before, it's not going to deal any today because the scaling is really poorly designed (only % scales, not base damage).

Riot keeps doing the very same mistake over and over again. Instead of fixing the real problem on a champion - they leave it be pretending it's okay and they try to change a completely irrelevant issue (such as the weakest part of Elise - human Q... Yes, that has been the weakest spot of her all this time). Anyone who can put 2 and 2 together will stop using the ability once he hits lvl 5 or so. Elise has lots of other strong parts.

1 Comments

GhostTrothar1 votes

IMO they just gutted her, they could easily revert her changes to fix the issue but what did they do? Destroy her numbers instead of reverting her to her balanced state before this patch

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