Elise rappel changes
Changes made to Elise's rappel when cast on the ground are hurting her. Previously, when rappel targeted the ground, she instantly ascended in position. Now, when the ground is targeted (if outside of her range) she will walk to that location before rappelling.
You've changed other spells to make it so that if cast outside of max range, it casts toward cursor as far as the spell allows. Why was Elise's rappel changed in seeming contradiction to the other changes? As an Elise player, I've died multiple times in which a quick ascent would have let me escape, but instead I wandered off in whatever direction my mouse happened to be pointing in...