Elise rappel changes

MC Ken Z··3 votes·967 views

Changes made to Elise's rappel when cast on the ground are hurting her. Previously, when rappel targeted the ground, she instantly ascended in position. Now, when the ground is targeted (if outside of her range) she will walk to that location before rappelling.

You've changed other spells to make it so that if cast outside of max range, it casts toward cursor as far as the spell allows. Why was Elise's rappel changed in seeming contradiction to the other changes? As an Elise player, I've died multiple times in which a quick ascent would have let me escape, but instead I wandered off in whatever direction my mouse happened to be pointing in...

4 Comments

Terchio2 votes

I don't know when "previously" was, because clicking the ground always caused her to walk until in range of that spot as long as I remember. Definitely not a recent patch change. Personally, I hope it stays like that, because if Elise clicks to use Rappel on a champion far ahead of her, but the champion does a quick scoot and evades your cursor, I'd like to think I can change gears extremely quick and not end up in the air a couple radiuses out from Rappel range. Not a common problem, but neither is clicking some spot outside Rappel range when you wish to ascend (that's a pretty darn big range still.)

Auturgist1 votes

The range on rappel really needs to be greater so that she can rappel to all jungle mobs from across walls. Other junglers have ways to jump over/through walls to escape or shorten their routes. This needs to be a consistently useful mechanic for her.

Terchio1 votes

She can Rappel to almost all mobs. She does have trouble hitting the wolves like she used to, but others have similar problems with them, such as Sej having issues getting charge damage on them during dash. She already has a Fizz Troll Pole with larger range, a stun, and she absolutely murders the jungle, even with the nerfs.

Rammus is at League's highest win rate at the moment. Wall-hopping simply isn't that game-breaking a mechanic, and she does fine with it anyway. She can even hit dragon, if she pops a ward there first (maybe without... but I will admit, that's a weird mechanic... E gives sight, but not the entire Rappel's range of sight.)

FalconPawwwwnch1 votes

No elise needs a rework because when she's good she does everything

Were you guys not around for Season 3

More from Gameplay