Because full tank = dmg. Balanced?
Apparently full tank items now out damage going full damage/AD items. not sure how that makes sense. How is it that a Tahm Kench can go Sunfire, Deadman's, Spirit Visage, Warmogs, Locket Of Iron Solari, Boots of Swiftness. and out damage an ADC, full build with full damage items, and Muramana? I really dont see balance in his kit, ratios are too high, stacks are easy to get, and basically 3 health bars to burn thru. why has his ratios not been nerfed? or his ability to get stacks, and get chunked thru 3 health bars? his shield decays slow, and gray health is insane to burn thru. out of 2 full teams, 43 minutes in, he did the most damage in the game.