Nerf Hextech TFT

Darell poro··3 votes·2,213 views

hetech are one of the most painful things that exists in the game right now, specially because is not hard to get them, the time or area need to be reduced,

the enemy whose not only is ahead but has more items, it's just simply going to send me to lobby. it would be fair if we had certain amount of items per player, but this is random and is so frustrating that after you finally had luck and after fighting for the items at the roulette, a dude without that much effort deactivates 2 or 3 items even combined, and spreading the units it's not a solution cuz the rival only moves his and GG, it's not like assassins that u can put a tank or move champs to the middle.

not only i'm not able to put items where i want but neither champs, i have to be constatly moving my team. i have to be really carefull and cant recover back iitems or modify them. it's a constant feeling of being hunted.

Another example, the rival has hextech. i build defense, now defense is gone and the rival is not sacrificing anything, is not like pirates that loose damage, it's just too broken.

Honestly You just gotta look at how much effort it takes to get a power spike item and how much it takes not just to counter that item but plus whats around, for example can't send a draven to a corner alone, and if the tank has items 2 what im supposed to do, and if it doesn't have it's just to squisy.

2 Comments

SiG DxD2 votes

it lasts too long

nerf from 8 to 4 or 6

8s is entire fight

WhyEvenBotherFR1 votes

Position and spread items better. While I still think this game mode is terrible due to so much relying on RNG and less on skill. Positioning champs where the hextech doesn't hit every champ with an item is well within your control.

2 hextech do one circle all the way around the impact zone. 4 hextech hit 2 circles around the impact zone.

You can easily maneuver to where only one champ is affected. I do it all the time with my noble Jinx comp.

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