Problem with Rengar
I have played rengar since beginning of the season 6. I fell in love with his play style. Fast combos and getting trophies was so exiting. I have to admit that back then this knife cat was pretty toxic. Idea for a rework sounded pretty good for me, but i think rework was a failure. And i am not alone, most rengar mains did not like the rework. Why rework was a failure?
Q: doesn't fit on assassins kit. Q feels slow and feels clunky.
W: and New trophy hunting: Made bruiser Rengar so much better than the assassin Rengo. You have healing (from your W)and bonus ad just killing enemies (from your passive). That is just stupid.
E: It is fine
R: There is so much wrong with this ability. Free crit, low cdr, HUGE movement speed and long stealth time is not ok.
Ferocity system: I think it is fine. I would just like that you could store your ferocity bit longer than 6 seconds
How i would fix it?
Q: Make it like it used to work. Second auto attack. But just make it a bit weaker and remove the attack speed boost from empowered Q. (Can crit and apply on-hit effects)
W: It deals more dmg to monsters (for a clearing) and it heals you like it used to heal before the rework
E: It is fine
R: Make it REAL stealth (like shaco has), lower the stealth time, give higher cdr and remove the free crit.
Trophy HUNTING: You have to select your target before you get the stack. And you cant get stack from same champ two times in a row 3 TROPHIES: Rengar gains 25 bonus movement speed while out of combat or in brush. 6 TROPHIES: Unseen Predator gains 125 bonus range. 12 TROPHIES: Thrill of the Hunt's duration is increased by 5 seconds. 20 TROPHIES: Thrill of the Hunt's bonus movement speed while stealthed is doubled.
This is just my opinion, feel free to give yours. (Sorry for bad english)