Here are some changes that i think will balance some champs

lux skywalker 69··1 votes·845 views

So this will be some changes that i think from playing these champs will help them and make them more balanced

if u disagree with anything tell me down below and lets have a healthy discussion and upvote if u agree so riot can see this

  1. ashe : Q : no longer costs mana / deals bonus damage scaling with move speed of the enemy the slower they are the more damage (this is a late game buff the more crit she has she slows more and deals more damage , i dont think this should be implemented but the mana is a good change)

  2. annie : E: increase the duration with level up to 6 sec

3)kog maw E : ap scaling up to 60% R: ap scaling to 35% i just love ap kog :)

4)tristana : E: base damage decreased late ad ratio incresed same with stacks R : 25% ad ratio

5)twisted fate : Q: ap ratio increased 75% E: ap ratio increased 65%

6)diana : now plz look at this and hear me out this will make her way better champ and more balanced

Base stats : base mana increased to 420 from 372 base mr increased to 39 from 32 mana per level 35 for 20 mana this makes her max mana 967 range increased to 225 from 150

Passive : ap ratio on the 3d hit down to 70% mana restores 10-30-60 +20% ap ratio from only 15% of your ap

Q: ap ratio decreased to 60% from 70% base damage increased from 60/95/130/165/200 - 60/100/135/180/220 new Crescent Strike (Q) revels the area regardless of enemy hit or not (just like lux e she fires fucking moon light )

w : damage down from 66/102/138/178/210 - 60/90/123/165/195 grants the double shield at all times

E: range increased form 225-300 and slow is 55% at all rankes

R: now let talk about this sylas has dianas r with lower range but same dmage and heals (will talk about the math in a sec ) and katarina has dianas R whit more utility so im suggesting 2 thing ether both can be implemented or one of them and im gonna talk about them all

1)sylas R: deals 50% more dmage to targets with less than 40% health (the math is this btw ) diana 100/160/220 +60% ap levels 6/11/16 this is her r sylas 60/120/180 +65% ap levels 3/10/13 this is his w and it heals him and does bounes damage so ya

how does this makes sense this is unbalanced and all im adding to diana is the bounes damage

2 )katarina : so just make dianas R like katas E where u can jump to allies and stuff as simple as that

  1. sivir : this is just for fun btw Q: ap ratio up to 120% from 50% w: bonus damage on hit scaling whit ad and ap

ok so this just 7 things that i want to change with diana to make her more balanced and a couple other champs :)

kidding aside there a lot more champs that need simple buffs that wont even change how u play the champion just make it feel better and this is what am aiming for and some diana changes

btw for the diana changes im taking damage for utilty and helping her be more playable and im all over playable so dont tell me she one shots im taking this out

and if u disagree tell me if u agree up vote so riot can see and so i can make more in the future where i balance the game more

4 Comments

Crystalysk2 votes

I think balance means something else to me.

lux skywalker 691 votes

what is it

Crystalysk1 votes

Q : no longer costs mana / deals bonus damage scaling with move speed of the enemy the slower they are the more damage (this is a late game buff the more crit she has she slows more and deals more damage , i dont think this should be implemented but the mana is a good change)

This is easily abusable and stupid strong especially if it has both effects

Daddy Ants2 votes

Ashe doesn't need anymore buffs. Sivir doesn't need anymore buffs. Kog is fine, just underplayed.

https://u.gg/lol/champions/ashe/build/ https://u.gg/lol/champions/kogmaw/build https://u.gg/lol/champions/sivir/build

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